Azul Summer Pavilion
Table Top

March New To Me Games (Part 1)

We’re back with more games but now we’ve moved onto March. What games make the list for this month and how many posts will it take to get through them all? This is all part of my challenge to get to 1000 games rated on Board Game Geek (BGG). Join me for that as I’m now just over 850 rated and over 900 with expansions included as well.

March Games (Part 1)

CuBirds

CuBirds is a pretty light set collection game. You are playing out birds from your hand to gather more birds. Then when you get sets of birds you can trade them in for points. It offers a fun way to push for that end of a round or game as you end the round when you empty your hand. It is very light but one that I think would go over well with a lot of groups. For me it is just okay.

Orapa Mine

This is a game that I want to try in person. Mainly because on BGA, it is a lot to try and think about. It’s a deduction game as you try and figure out where pieces are placed. You do that by figuring out what color light is if it bounces off one spot and comes out another. It is not a great game asynchronously because there’s so much time, potentially, between turns. I didn’t like it on BGA and I think I only might like it in person.

Linie 1

This is a fairly fun game of making routes for train cars. You are given a route that you need to connect and then once you connect it you need to get your train car past those stations and you win for completing two routes, or one, depending on game length. My first play was fun. My second play, it felt the same, and depending on how you get pieces to place you can just kind of get stuck compared to your opponents. So it’s an older game and it feels like that. Not bad, but not one that I’m that interested in again.

Azul: Summer Pavilion

You’ll see that I played a number of Azul games early in the year. Azul, the original, is the one that I now own and that I like best. Azul: Summer Pavilion keeps most of the same sort of things, but you score in different ways as you fill in groups of colors instead of the rows and columns. As you complete things and surround spaces you can get bonuses to do as well. It is still fun and one that I’d play again happily, but I like the simplicity of Azul over Summer Pavilion.

Dungeon Roll

Dungeon Roll is a push your luck dungeon delving game as you try and get treasures and then use dice to defeat monsters. Depending on the monsters, certain dice might be able to take them all out. Or you might need to spend one die per each. It’s a light game, and a decent push your luck little game which tries to inject some theme into the game. But it’s not one that I’ve been drawn back to.

Vantage

While all the rest, thus far, have been on BGA, Vantage is one of a few that I did play in person. And Vantage, for me, is a really fun game. This is a sandbox experience where you interreact with an alien world and try and solve your goal. There is so much world that even as you work to complete your goal cooperatively, it’s unlikely that you’ll run across each other. It’s a good time, I get why it might not be for everyone, but it’s a big story feel with a ton of freedom that I enjoy.

Tobago

Tobago is also a deduction game, and one that I played on BGA. Unlike Orapa Mines, though, I like this one. Mainly I like that you build out where different treasures are. You play out cards that narrow down locations and you try and get them on your part of the island. Plus there is movement and collecting the treasures as well, so it isn’t just deduction. Sometimes it’s a race to the treasure. It’s a lighter game, but one that I think works as a good deduction time.

Regicide Legacy

Regicide Legacy I need to finish. I own it and it is a really fun legacy game, solo or cooperative, that builds on Regicide. Each suit has a special power and you need to use them to take out enemies before they can take you out. It’s a good puzzle and while the story is light, I like that you get little bits of legacy every time. So one time is always going to be different than the next. And the failure mechanism in the game I think it is good as well.

Famework
Image Source: Pegasus Spiele

Framework

Framework is an abstract game that is kind of a puzzle as you pick and place tiles. As you place them you get a scoring objective in the middle of the tile. And then the things on the outer edge of the tile are going to help complete those or other objectives, but only if they connect back to that objective. My big issue with the game is that there is so much luck in what you draw. You might pick a green objective and then based off turn order miss out on green the rest of the game. Yes, you pivot, but it’s not that fun to get locked out like that.

Tacta

The final game is Tacta. I like Tacta on BGA, and I really like Tacta in person. Tacta is a sprawling game where you layer cards based off of the shapes on your card. At the end of the game you end up with a full table of cards. Then every player just counts up their dots. Now, let’s talk about why that is fun. I want to figure out a spot to play my card so you can’t cover my dots. If I block things off or if I can cover up your points, also fun. It’s just a light game that has good moments. Though compared to other filler games, this one takes up way more space.

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