We’re getting down to it, getting close to the Top 10 games, only a few more of these lists. It’s been a blast as always putting these out and I’m glad that people are enjoying them. I’d be very curious to know what your top …
Tag: Aeon’s End
So Monday was a Holiday, so my top 10 list has been delayed a day. Today we’re going with Top 10 card games. Now, these games are going to be card driven games, if there’s a big part of the game, set-up, pieces, whatever it might be, that isn’t cards, it won’t be on the list. So Gloomhaven, while the core mechanics are card driven as of what you play for your actions and the modifiers for your attacks, it still has a large table presence.
Here’s the list:
10 – Onirim
You are in a world of dreams in this solo game. You are trying to find some dream doors and avoid nightmares before your deck runs out. This is a solo abstract game, but one that plays pretty quickly and is a lot of fun. The biggest challenge of the game is figuring out how to deal with the nightmares. You have four different ways, you could use a key, but those are valuable resources because of what they can do and how unique they are, you could trash your hand, you could discard five cards from the deck, or you could get rid of a door. All of them are bad for you though, because they will cost you more cards. The game has a lot of shuffling, but it’s a lot of fun. A good solo game that can technically be played with two, but it’s mainly meant to be played solo.
9 – Not Alone
You are part of a crew who has crash landed on a planet. It would be fine, but one person is a monster on the island and that monster is out there trying to pick off the crew. So you have to plan out your turns in such a way that you don’t end up getting killed off and lose too much crew before the rescue ship can arrive. It’s a fun game of cat and mouse and one versus all as the crew can discuss strategy, but they have to do that so the monster and hear and understand. But the players could try and mislead, but if they go to a few spots to get the ship there faster, that could end up with them not using their turns that effectively, since those can only be done once per round. A lot of fun, and a good high tension game.
8 – Say Bye to the Villains
This is one of the hardest cooperative games that I’ve played. We’ve gotten close to winning several times, but we’ve never won. In this game, you and the other players are a group of samurai who are trying to take down a group of villains. You have ten days to play your attacks, increase your speed, and get more health. Because you need to defeat the villain that you’re facing off against. But with that, you also need to figure out what the villains are doing. it might be that they are going to be very fast and hit hard, but might not have much health, so if you can go faster than them, you don’t need to worry too much about damage or health because you’ll first. Or do you try and take the blow, but you can never find out everything you want, so you hope that you’ve planned it out well enough. It’s a slower game for being so small, but it’s a really fun challenge.
7 – The Lost Expedition
This cooperative game intentionally tries to take on the idea of alpha gaming by limiting your communication, but still has a lot of depth to the game play as compared to some that limit your communication. You’re trying to get to the lost city of Z, but to do that, you are playing down cards for a walk both in the morning and evening so that you can progress. But most cards have something bad on them. The trick is playing down these cards, you can’t discuss what you’re playing down or what would be best from the cards in your hand. You have to do that yourself and how you do that changes from morning to evening. And with the things that you have on the cards, most of them are not going to be good things, so can you balance your resources dwindling as well. A fun and fast cooperative game.
6 – Sushi Go Party!
First of back to back food related games, in this game, you’re drafting your best meal. This might be getting sashimi or nigiri or maybe you’re going after green tea ice cream. The game is played over three rounds, and whomever has the most points at the end of three rounds wins. What makes this game a ton of fun is that you change it up, so that might mean that you can create a lower scoring meaner version of the game where you’re worried about not getting that 3rd tofu and making your tofu worthless. Or maybe you’ll do on that gives everyone a ton of points, so there are lots of options to change it up. And once you’ve played one round, the game moves extremely fast and is a lot of fun.
5 – Point Salad
A quick little card game, a point salad game is one where you get points for basically everything that you do. Point Salad, the game, takes that concept and makes it about salad. So now you’re not just getting points, you are making a salad. To do this, you are either drafting two cards of vegetables, or picking up a scoring card. The game is very simple and limited number of cards so that it plays fast at most player counts. But it has a surprising amount of depth and variability because you have to know when to grab a scoring card or if you take a veggie it’ll change up the scoring cards, so you can block an opponent from getting what they might want for scoring? And do you diversify your veggies to scoring in a lot of ways across the board, or are you going to really target scoring for a couple of vegetables?
4 – Hanamikoji
In Hanamikoji you’re trying to win the favor of Geisha by giving them gifts. You do this by playing cards in a very interesting and clever way. Each round, each player has four different actions that they can take. But they can only take each action once. Some of them are simple, such as playing a gift face down that you’ll use to win favor at the end of the round, or discarding two face down. But some are much tougher to figure out, and add in so much depth to the game. Playing two groups of two cards and your opponent selects one of them, or playing three and your opponent gets one of them. It makes a lot of very difficult decisions in the game and what you’re trying to do so often is let your opponent make the tough decisions in place of you. The game also plays very fast, so it’s a great challenge to play a few times in a sitting.
3 – Arkham Horror: The Card Game
First of two living card game, Arkham Horror allows you to investigate strange goings on around Arkham and other locations. It’s based off of the Lovecraftian mythos, but while there are horror elements and monsters, it’s more about how good an investigator that you can be, can you fight off these monsters and investigate and solve the case. I really like that they can use the cards to create such different scenarios. Out of the base box, one of them has you fighting more monsters while you investigate in a house, the other has you out in the town looking for cultists, and they can do even more with it. The only things in this that aren’t cards are a few tokens that you use, which can be used to adjust how difficult the game is, so you can play it for the story, or you can make it nightmarishly hard depending on how you want to play.
2 – Aeon’s End: War Eternal
Another deckbuilding game, this one has a limited number of things that aren’t cards, and it’s basically just player boards and a few counters as you take your team of mages who fight against a monster that is coming through and attacking the city of Gravehold where you are from. It’s a good deck building game that does one very clever thing there you don’t ever shuffle your deck, so you can try and set-up how cards go into your discard pile and set-up future hands of cards to get the most optimal damage or buying power to build up your deck further. And with the number of different mages it works well and gives you a lot of variety as you take different mages up against different nemesis.
1 – Marvel Champions
This living card game allows you to play as your favorite superheroes, though that might be eventually. You build your deck of cards to create your hero and then take them up against some villain. You could fight as Spider-man against Rhino or Captain Marvel versus Ultron out of the base game. What I really love about the game is the way that you can flip back and forth between your alter-ego and super hero side of things. It feels like the comics in that while Spider-Man isn’t around the villains are out there scheming away, but when he’s there, they are going to be fighting him. It feels thematic and there are more and more villains and heroes out there that Fantasy Flight can add to the game, which means that the game will never feel tired.
There are a lot of great card games out there. Especially if you want to go down the deckbuilding route. There are games like Clank! In! Space! is another one that could have made the list, but has too much else going on. But games like Ascension or Dominion, for some that would make a lot of sense for checking out card games as well.
What is your favorite card game? Any from off my list you want to checkout?
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Now, let me set a few ground rules. The game must have an official solo version, it can’t be something like Pandemic Legacy Season 1, which I played solo, but officially, by the rules, isn’t a solo game. I will say though, I haven’t played all of the games on this solo, but it is an official option, and I’ll call out when I haven’t done it, might be for one of several reasons including I started it not solo, so for a game on the list, that’s the only reason I haven’t played it solo. But as we’re in a time when for some people solo gaming might be their only option, here are 10 games from my favorites that can be played solo, officially.
10 – Onirim
Technically you can play the game with two players, but it’s a solo game through and through. It’s a fun puzzle type of game as you are trying to escape or sort a dream before the nightmares can get you. But to do that, you need to play down colored cards in pairs of three of the same color, you just can’t have the same symbol back to back. And beware the pesky nightmares, that can ruin a good hand or will you push your luck in other ways to deal with the nightmare? The game plays fast, and app for it is great, but I like playing it with the physical game, even though there can be a lot of shuffling. There are also a lot of expansions/variations that you can play out of the box as well, so it gives you good variety in the game.
9 – Dresden Files Cooperative Card Game
The name is a mouthful, but the game offers a lot of interesting fun solo. In it you play as Harry Dresden and two other characters when solo and you build out a hand for each of them. So really it’s a multihanded game at that point, but compared to the normal three player game, I believe that you end up with less cards to work with, and in a game where cards are at a premium, it makes is very tough still even with perfect information. The game is definitely a puzzle to be solved at that point in time, and with a few lucky die rolls maybe it’ll be an easy solve, but you never know. If you’re a Dresden Files fan, I’d say that it matches the books well, if you’re not, I think the game is interesting, but probably not as strong.
8 – Welcome To…
This flip and write offers you an interesting game that you can do solo as you build up your perfect Stepford, I mean perfect town. It does one thing that isn’t my favorite in a solo game, it’s a beat your best score sort of game, but it works well as a solo game. You have a lot of choices to make as you have to use two cards from a combination of three. Now, this is the solo mode that comes out of the base box, I do believe that they created another solo variant for the game at a later time that might be even better or give you another challenge for winning besides just trying to beat your best score. It’s a good solo filler game.
7 – Arkham Horror: The Card Game
This is the game that a future game on the list is loosely based off of, but this one holds up well on it’s own. In this game you construct a deck for your investigator and then you send them off to investigate some weird goings on and solve the mystery that is happening. I like it solo because as compared to some where you are just trying to beat a point total, in this one, you have a clear objective and with only one player, the game moves along really nicely. I have played this one player and two player, and while two player is fun because you can share the story, at one player you have no downtime. And there’s a ton of content for this, so you’re not likely to ever run out of material to play in the game.
6 – Aeon’s End: War Eternal
One of a few deck builders or deck constructions games, Aeon’s End: War Eternal is a really fun game and works really well solo. On Malts and Meeples, I played through a game of it solo and it worked well to play it two handed. You can play up to 4 breach mages, but I think that two works fine and is easy to keep track of. But because you aren’t shuffling the decks that are being built ever, it keeps the downtime of not playing the game to a minimum because you’re always just flipping for the next turn. The game has a lot of cool mechanics, and I think that the not shuffling the deck is one of the coolest, and I really like the turn order mechanic as well where you’re just flipping from a deck so you never know who is going to go next.
5 – Xenoshyft: Onslaught
I’ve played this one solo, kind of, I’ve played it solo in the app, and while the game worked well solo, the app is horrible and I’d strongly recommend not playing it that way. It definitely doesn’t work on a phone and maybe would on a tablet. But it’s a game that you can find and have a variety of how you play it depending on which character you pick. I expect that it’d be more challenging solo, though, you only have to make it through 3 rounds at each difficulty level. The downside is that the health of your base is way lower. The game offers good challenge and I like the somewhat silly nature of the game because it reminds me of Starship Troopers and a bit of Ender’s Game as you’re defending a base against bug monsters.
4 – Tainted Grail: The Fall of Avalon
The downside to putting this one on the list is that it’s going to be extremely hard to find. It was a Kickstarter at the end of 2018 that delivered at the end of 2019. There are going to be some copies on eBay, but I’d expect them to be expensive, but I really like this game solo. It’s a massive story driven survival game where you are sent out from your little farming village after the real heroes of the town have gone out and not come back. Can you fend off the Wyrdness that is creeping across the lands of Avalon and solve the mysteries that the game presents to you. The game is done in chapters, and I find the chapters to be a solid bite of the game that you can play in a sitting or two and get interesting and good story. It’s going to be spendy, but it’s really good.
3 – Mansions of Madness: Second Edition
When you want a mystery to try and solve, Mansions of Madness: Second Edition gives you that. I have played this solo once I believe, and I thought it worked pretty well. Board Game Geek users don’t think it’s bad at one, they just like it at higher player counts, and I think the most heavily story driven games I find that to be true, but it works well in a pinch. As you’re playing against the app which is laying out the mystery, you might find that you’re not having enough time to do everything, and that’s even the case with multiplayer. The app lays out the board and mysteries as well, so even if you’ve played a scenario once and lost, you can play it again and you’ll notice little things that are different about it. I really like this game, and because of the app integration, it’d be a really good solo game.
2 – Marvel Champions: The Card Game
I’ve played this one solo a few times and while I’ve only beat it multiplayer, that is because I was learning it more so playing it solo. The game is a lot of fun, you feel like the superhero that you’re supposed to be playing with the actions that they have and equipment. The deck building aspect is interesting as well because you can really change up the character with the aspect that you give them, maybe you want Iron Man to be defensive or a leader or aggressive, by swapping out some of the generic cards, you’re able to build the character so that they focus in a unique way. If you’re a Marvel fan and a board game fan, I’d say that this game is a really good choice, and the solo mode for this time works extremely well.
1 – Gloomhaven
This is one of them that I haven’t played solo, but you can, even though you need to play it two handed solo. I can see the solo working really well and I know it’s very popular solo, because you can really work on synergies and strategies that you might not be able to do in a multiplayer game. They recommend in the rule book for solo that you play up a level of difficulty for that reason because you’ll know precisely how fast both the characters are going. Now, with Gloomhaven , playing is solo, I’d say that the Gloomhaven Helper app is a must, and I’d even think the Foreteller app with the 51 base Gloomhaven scenarios and coming soon the side scenarios being read to you, it’d offer more feeling of discovery and immersion. Now, Gloomhaven is, of course, massive, so I’d recommend getting an organizer and even leaving it set out if you can.
What are some games that you like to play solo? I know that I have more on my list, such as Aeon’s End Legacy, Folklore The Affliction and 7th Continent that I need to play. Plus there are games like Sword & Sorcery and Legends of Andor that’d work well solo but didn’t make the list for me. Now is really the time if you can dig into a bigger adventure game to tackle one of those solo as we probably won’t be able to have many in person gaming experiences for a while.
Are there any games that I should checkout for solo play? Do you think that any listed don’t work well solo?
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Normally, this would be another Halloween article, because I’ve been doing those every Wednesday, tomorrow, since it is actually Halloween will be my Halloween themed article. Instead, you are getting more of my top 100 board games, which will wrap up on Friday.
These rankings are the opinion of yours truly, and if you don’t like them, that’s okay. We all have different tastes in games and that is great. There are some games that I’ve only played as a demo, and I felt like I got enough of a feel to put them on the list, thanks GenCon for all the demos. These are living rankings so next year I’m sure that things will change, so I’ll probably be doing another one next year. Thanks to Board Game Geek for letting me enter/rate my collection and games I’ve played. Thanks to Pub Meeple for creating a tool that pulls in those games that I’ve rated and creating a ranking tool. Again, the numbers and names will be linked to Cool Stuff Inc and Amazon if you’re interested in the games.
20 – Sagrada
Sagrada is a very pretty game in which you are drafting dice in order to create the most beautiful stained glass window out there. However, you have certain rules as to how you can place those dice, such as certain colors being required in spots or certain numbers being required. To make it even trickier, you can’t have the same number or the same color orthogonally adjacent to one another. So, your stained glass window soon becomes a puzzle. To add to that, you are also looking at scoring in four different areas. Each player has a private objective that they are trying to score, but there are also three more public objectives that players are trying to get as many points from. That seems like a lot of things to stay on top of, and it is, thankfully, the game gives you ways to move or manipulate dice, so hopefully you can fill in your whole stained glass window. Sagrada is a pretty game on the table with the translucent dice, and a fun game to play. it is definitely lighter, but there is enough going on that I feel engaged throughout the game, and I’m always hoping people won’t draft that one die that I really need. They normally do, but I’m hoping that they won’t. The game also scales up well, so it’s fun with two players and it’s fun with four players. There is an expansion that takes it up to six, but I haven’t tried that yet.
19 – Dice Throne: Season One
Alright, here it is, the first season of Dice Throne. As compared to the other ones, which in the future might just be Dice Throne Season Two when I finish getting all the characters, Dice Throne: Season One comes with six different characters that all play in fun and different ways. The game is still a yahtzee style dice rolling battle where you are trying to knock down your opponent before they can take you down. But characters like the Paladin can heal more and has buff abilities, whereas the Pyromancer is just about doing damage and doesn’t really do defense. This is fun, because it makes you adjust how you are going to play the game. The Shadow Thief for example, is all about getting combat points to put cards into play, but the more combat points they have, the more damage that they can do on some attacks. I think technically you could play this as a three versus three game with each team facing off against the other, but I prefer the game as a one versus one game. All the characters feel pretty balanced and it seems to be a luck of the roll as to who wins but there is enough dice manipulation that you feel like you can go for your ultimate ability if possible. I haven’t done this yet, but this game seems like ti would be amazing in a tournament format, so I’m hoping to get one of those done this winter. I really love all the Dice Throne stuff, and some of the Season Two characters are more interesting, but with what I got for Season One, I got more characters, so that’s why it’s higher.
18 – Dead of Winter
It’s zombie time, and Christmas. You and your group of survivors are huddled in your base in the town VFW (not part of the game, but I gave it a location), you’ve barricaded the doors off but the zombies keep coming, and you’re going to need to get food eventually. Dead of Winter is a zombie survival game where each player has their own objective as to what they want to do, or have in their hand, by the end of the scenario in order to win the game. However, the scenario has things you need to do as well, and there keep on being crisis that happen. And then you need to feed the colony as well. So life is tough for you as players as you run around to various locations, searching for what you need, and hoping not to get bitten by a zombie or get frost bite (bitten by a cold zombie). To make matters worse, you’re beginning to suspect that there might be a traitor in your midst. That’s Dead of Winter in a nutshell, a semi-cooperative game where each player has a secret objective that they need to complete, and there might be a traitor in the game. The odds of their being one are fairly low, because you mix it into 2 x [The Number of Players] cards, but most of the time there is one. Everyone is suspicious of everyone else, and then there are crossroads cards. These are cards that have you make tough decisions in the zombie filled world, like, do you let in some strangers to your group, you get more actions, but more mouths to feed as well. This is a big game with a lot of decisions to make in it, and if the scenarios weren’t hard enough, the daily crisis and personal objectives make the whole game even harder.
17 – Deranged
This game isn’t even out yet, how do I have it on my list so high? Because that’s how awesome the long demo at GenCon was. In Deranged you are stuck in a small town, because you are cursed, and you only have a limited amount of time before you can escape. But in order to escape you have to get rid of your curses. And if that wasn’t hard enough, there are monsters floating about down there that want to try and kill you. And then, if you die, you come back, because you know you’re in a cursed town that never wants you to leave, and you are cursed again. Plus, it’s possible at night time that you are going to become a deranged monster who has lost their humanity and then you can’t escape, but don’t worry, you can get your humanity back, you just have to kill another character, which will cause them to come back with another curse. This game is a ton of fun as you play cards that might advance time to the point where you hit night and become deranged. This game feels like a lighter horror game that offers a lot of decisions and plays pretty quickly with teaching the game and playing through it. The demo I played wasn’t the full game, but I got a really good taste of it going through a day. The aesthetic on this game is great as it has not a Lovecraftian feel, but definitely an early 1900’s feel. The game play is slick as you use cards for their abilities, but you have to weigh the choice of a good power or keeping back a card to play on defense if a monster is going to attack you or maybe a deranged is in your area. It’s coming to the US in Quarter One of 2020, I believe, and I’m waiting excitedly to be able to get my hands on it.
16 – Aeon’s End: War Eternal
I’m a big fan of deck building games that have theme, aka. not Dominion. And though I did have Ascension on the list that doesn’t have theme, the ones higher than it definitely do. In Aeon’s End: War Eternal, the standalone expansion to Aeon’s End a game I haven’t played, you are taking on the role of various breach mages who are trying to stop the town of Gravehold from being destroyed by one of several monsters that might be after it. You have the power, and you can acquire and gain more power to deal damage, cast more spells, and get more powerful spells throughout the game. Aeon’s End: War Eternal at it’s heart is like most deck building games where you have a market of cards where you can spend your money to buy either attack spells, artifacts that do something, or buy better and more money. But the way you cast your attack spells is unique because you have breaches that you have to cast your spells through, and depending on your character, you might have more breaches available to start than another player. However, the biggest difference from this game as compared to other deck building games is that you don’t shuffle your deck. When you play your cards on your turn, you play as many of them as you want at and then you sort how they go into the discard pile. So if I want, I can clump a group of money together in hopes that when I draw my hand after going through the deck, I’ll be able to get a hand with a lot of money in it. So you there is another area to strategize in this game as compared to a normal deck building game. The theme comes through well, and I like that the different giant monsters you are fighting have different goals. One of them is trying not to do direct damage to the player or the town of Gravehold, but is trying to dig under the city so that it collapses. This is a game that feels like it has a ton of replayability, and it has a legacy version that I really need to play.
15 – Second Chance
Another flip and write (roll and write) game, they are so popular right now, and I do like them quite well for a relaxing game to sit back and play. In Second Chance, you are flipping two shape cards every turn, and players pick one of the shapes and can rotate it, flip it, mirror it, whatever they want to put that shape somewhere on their board as long as it touches another shape they’ve put in play. The goal of the game is to fill in as many of the squares in as possible in this Tetris like puzzle. But sometimes you really need a specific shape and you get two shapes that you can’t use. In that case, you get a, you guessed it, second chance. A single card flip that has a shape that only you can use. If you can use it, you are still in the game, if you can’t, you are out and you can start counting up your open spaces. Second Chance is a fun game and a very relaxing game to play. I like to doodle as I fill in the shapes so that each section looks different than other ones do. Kristen likes to do specific patterns in how she fills in her shapes. The game plays fast, and because everyone is using the shapes, though with a unique starting shape, there is no downtime for anyone in the game. Like Criss Cross before, Second Chance is a game that people will play once and then want to play again. If you’re looking for a very accessible roll and write (flip and write) game, Second Chance is definitely that.
14 – The Dresden Files Cooperative Card Game
When I started ranking everything, I thought that this game was going to be higher on my list. But it dropped, I like this game a lot as 14 is really good. I think the reason is that while this game offers a lot of interesting choices, it doesn’t have the same weight of decision making that some of the other games do. In this game you take on the roll of Harry Dresden and other characters from The Dresden File books as you work through a book to try and solve the mystery that is going on. You can focus on two areas, the first is solving cases with your investigation cards. These cards have a cost and then they put clues on a case according to various rules on the card. The other is attack, which works like the investigate cards, but goes on the bad guys instead of the cases. Your goal, at the end of the game is to have more cases solved than there are bad guys left on the board. It’s tricky though, because everything costs something, and you have a limited amount of fate points (as they are called) to spend. But you can get them back by discarding a card and getting back the cards cost in fate points. That works well as a mechanic, but can lead to someone having to discard several turns in a row, which can be boring. Thankfully, discarding does a bit more than that, it also has another action that it triggers for the players. For someone characters it might be adding in damage to a certain bad guy, either the nearest or farthest, or do the same thing with a case. Plus, each character has a one time ability that feels like them. This game, while being a big puzzle, is very thematic and a lot of fun as you try and recreate the book on the table.
13 – Hanamikoji
This is the first of two two player games on the list. Technically the other can be played with four, but it’s a two player game. Hanamikoji is, however, only a two player game. In this game you are trying to win favor of various Geisha by giving them gifts. Each Geisha is worth a certain number of points and wants a certain type of gift. If you have more gifts in front of that Geisha at the end of the round, you win their favor. How you get gifts in front of them is where the meat of this game is, though. It is actually only just cards, but you have four different ways you can play down cards. You can discard two that won’t be used for winning a Geisha’s favor, you can play one face down that will be used, you can play down three cards, your opponent picks one that they get and you get the other two to use for winning favor, and finally, you can put down two groups of two, and your opponent picks one of them. The trick of this game is that you want to keep everything and often times you are helping your opponent. Can you manipulate things to where you’ve gotten enough favor points from the Geisha or have won the favor of enough Geisha? I feel like most of the time the game is over in two rounds of the four actions, but it’s always a struggle. And you really want your opponent making the hard decisions for you. This is a fast game that is abstract, but it looks good on the table, and because of it’s speed, you generally want to play multiple times. There is also enough hidden information that you can never fully solve the puzzle of how to play it.
12 – Welcome To…
The last roll (flip) and write on the list. This is my favorite of that genre because there is a bit more to sink your teeth into. In the game you are building your perfect 1950’s neighborhood so that people come to your development over that Stepford neighborhood over there. And of course, to do that, you need to set-up your neighborhood correctly. Do you go for a lot of parks, do you try and build swimming pools, are you advertising your neighborhood? But most importantly, are you building those white picket fences, because a neighborhood isn’t a neighborhood without them. This is another one of these roll (flip) and write games that everyone is using the same resources. Everyone gets to pick which one of three combinations of an action and a house number to use each turn, so the game can play up to 100 out of the box, since there are 100 sheets with the game. This game still plays fast, but I like it since it gives you more options as to what you can do and how you want to try and get your scoring as compared to games like Second Chance and Criss Cross. I also like it, because I can quickly tell people what the game is about with that 1950’s neighborhood reference, and everyone gets an idea. There are also expansions that I haven’t played yet, but I have the spring one and a fallout, I mean, bomb shelter, one ready to try. I’m excited to get those to the table soon as they add in a few new things to the game which seem fun.
11 – Star Wars: Rebellion
This is the other two player game, though technically it can be played with four people, basically just splitting up the two sides of the Empire and Rebels. I wouldn’t do that. In this game if you are the Empire, you are trying to build up enough troops and search the galaxy for the rebel base. You get some help from that with your probe droids, plus you are trying to mess over the rebels in whatever ways you can. The Rebels are trying to create unrest in the empire and complete missions to undermine the empire. If they can complete a certain number of them for points before the empire can find them and wipe them out, they win the game. Of course, you can also build Death Stars and blow up planets if you want as well. This game is described by the Dice Tower as Star Wars in a box. And I have to agree with them, it is only the original trilogy, but that’s all I want to play. I don’t need to have mechanics for a romance subplot between Hayden Christenson and Natalie Portman. It’s a game of cat and mouse as both sides try and disrupt the other, but both sides ultimately have bigger goals that they are working towards. Plus, you can customize the characters you are playing with as you go along. Maybe you get Chewie but not Han, or who needs the Emperor when you have Grand Moff Tarkin? But each of them brings an ability that they are better at, so you have to balance that. Along with that, you get to have epic space battles and ground battles that take place on and around these planets which can swing who is leading. Star Wars: Rebellion is a big, long, and thematic game that I’d recommend to Star Wars fans who like to board game. I’ve enjoyed playing both sides as well, though I’ve had better luck as the Empire, just made one mistake as the Rebels, though, and I could have won.
Man, there is so much to say about these games. I really do love them all and I want to sit down and play them all. I’m excited to do my top 10, because I had a game in there that surprised me after I had done all of the sorting. But you’ll have to wait for Friday for that game.
If you have a game that you like out of this section of the list, let me know what it is. Or what game do you want to try?
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