Normally you get to hear about all of the games in a given order, but this time you won’t. There will be one game in the order that won’t be talked about, because it’s going to be a gift. But I can, of course, talk …
Tag: Card Game
What, that seems wrong, how are there no games? No, it’s just that there aren’t that many games out there. So instead I’m looking at games with the Letters N, O, and P.
N, O, and P’s
I am always looking for big group games that aren’t just light party games. And Not Alone definitely hits that where it has a one versus all. And I really like the one versus all aspect to it. I have a lot of fun playing both on the monster side and the crew member side. I think that I prefer to play as the monster as I keeping track of what everyone is playing down is a lot of fun and offers an interesting challenge. I also like that as the crew, though, you can talk amongst yourself, but the monster player always has to be able to hear it. So you can plan, and planning isn’t bad, but it lets the monsters know some of what is going on.
Onirim is my go to solo game for one simple reason. It’s really small and doesn’t take up much table space. It was also the first game that I played solo, if I remember correctly. I’m not counting when I was a kid and I’d take stuffed animals through a game (can you tell I like board games). This game’s puzzle is really interesting, and I like the odd artwork that it has. If someone is looking for a solo game to try, this would be what I recommend first.
This is just base Pandemic, not the Legacy versions, which will be coming up next. Pandemic is a great game. It’s a gateway game that tells a story each time you play it, and while there is certainly a fair amount of mechanics too it, it is still an experience. I like in a cooperative game how you don’t have enough time to do everything. That’s really important because it keeps the tension for the game high and the replayability high because there is always more to do.
Pandemic Legacy (Seasons 1, 2, and 0)
I love Pandemic Legacy in each version that I’ve played. In fact I’ve played Season 1 twice and had a blast with it the second time that I played it as much as the first, and that was playing it solo. Pandemic Legacy games, while you can’t play them again once they are done, are just such amazing gaming experiences. They add in story to the game of Pandemic, and definitely have an evolving ruleset that you need to remember. If I could go back and play it again for the first time, I would because the twists and turns, while not that shocking always, are really good. And I’m excited to go and play Pandemic Legacy Season 0 sometime soon.
Pandemic Legacy Season 1 and 2: Played
Pandemic Legacy Season 0: To Be Played
The second butterfly game on the list, this one also has you building a garden and amazing looking 3D flowers. This is an area control/area influence game, a drafting game, and just has a great table presence. I had a lot of fun punching out everything and putting it together. I picked this one up because when I can get it played, it’ll sell itself with the 3D flowers and with the butterflies that are on clothespins.
Status: To Be Played
A small game, this one is a great filler that has some strategy to it. In it, with it’s pasted on Alice in Wonderland theme, you are trying to get the fewest points possible. But you are taking cards that are lower number or the same color as the one that you play down, but only so far along the path. It’s an interesting puzzle that has a mechanic that I really like. If you end with the most of a color, those cards are worth 1 point each, instead of face value. So you can shoot the moon a bit in a color, as long as you don’t get too many and end up with a low score. So it adds in good strategy to what is a small game.
I love roll and write games (or flip and write) and this one is an interesting game about making a quilt. What is really interesting is that you score points based off of the largest solid square you’ve made in your quilt. So compared to some polyomino style flip and writes, this one has you really wanting to keep things tightly packed together. And you are moving around placing the different shapes to build your quilt in less of a flip and write way and more of a rondel, which is unique as well.
Status: To Be Played
A mass market game hits the list again. Phase 10 is a game that kind of has that got me into the hobby and one that I grew up playing. I know this game has issues, mainly that someone could get stuck on Phase 1 for 10 rounds, and lose the game just like that. Now, that’s almost impossible, but it could happen, and that’s no fun. The game that I don’t own, Five Crowns, does something similar to Phase 10 but fixes that problem. I still have it in my collection though because it’s a classic and it’s easy to pull out and teach.
This is an abstract tree growing game that I need to play more of. I love the way it looks on the table, you have 3D trees, and I like the that the sun rotates around the board. What drew me to the game, besides the look, is that rotating sun and the fact your trees cast shadows. So you get less points to use if your tree is being blocked from the sun by another tree that’s taller or the same height possibly. This means sometimes you end up with great turns, but if things go poorly, or I place a tree just right, you might get no points to spend on actions. It’s a mean game if you want it to be, but that’s a lot of the fun.
A point salad game is any game where you have a million different ways to score points. If you put a piece down in spot X, you get 10 points. This takes the concept and makes it into a little filler card game. On your turn you draft either a scoring card or two vegetable cards. The point card might say that you get five points per pair of tomatoes that you have. So you’ll draft a lot of tomatoes. But if another tomato scoring card comes up, I can take that, or I can draft a vegetable from that row, causing it to flip over. The game is clever, it scales well, and you do score a ton of points, especially possible at higher player counts.
So three letter there, but not a ton for each of them. You might be surprised that I didn’t add Q in as well. But that’ll wait for another day. What’s your favorite game starting with the letters N, O, or P? What game do I need in my collection starting with those letters?
Take the fight to the villains as a member of the Umbrella Academy, take down your greatest threats and deal with your family in this card game.
- Solo Play
- Art and Aesthetic
- Simple Game Play
- First time creator
While I don’t have a ton in pros and cons, I do have more to say about the page. I don’t love this page. The art is great on it because it’s the comic art, but the issue I have with the page, it doesn’t show me what I want to see in a good order. We get the pledge breakdowns at the top of the page and a link to the rules. I can read the pledge breakdown in the side of the page, I don’t need that laid out to me as the first thing. I want a bit of a description of what the theme of the game is and what you’re doing in the game. And some glamour shots of the game, things like that.
Also, a link to the rules doesn’t cut it for me. I want more rules explanation. And we get some of that with a game play explanation, which is what I want and what I really look for, and ideally you’d have that and then at the end of that you’d have a link to your rules for people who want to go more in depth. But a random link higher on the page is not going to be something I’d look at twice, except for the fact that I’m writing up about it.
All of that said, they nail the comic aesthetic throughout the page. So it looks like they’ve tried to get the theme into the game which I like to see, i think that they just miss some of on the overall layout of the page and providing information in a good way. And their add-ons don’t make much sense either, it’s just additional pledges, not really an add-on. If it was a version of the comics or something like that, that’d be an add-on.
Back or Brick
When I heard about this game, I was interested, not excited, but interested. I enjoyed the Netflix show, and the comics have been interesting to read. I feel like both of them have their flaws though. And when looking at this game, I see stuff on the page that I don’t love. Overall this game seems too simple for me, and I’m not sure how you’d make it that much more complex or what you’d do differently, but this looks like something for big fans of the comics, but not really big board gamers. And I’m worried about the shipping as well, it’s vaguely written and I suspect they are going to run into money issues with shipping. Also, this game isn’t up on BGG yet, now that isn’t the most important thing in the world, but for something I’ve seen advertised, it doesn’t seem like it’s being created by a game company or at least one highly in touch with the modern hobby. For me, while I like the aesthetic of the game, there are too many red flags and doesn’t feel like my type of game, so it’s a Brick for me.
How about you, is this game a back or a brick for you?
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Yesterday I talked about Silver in my TableTopTalks, you can find that here. It’s an interesting little game that is very easy to teach and I like that about it. However, I did see one problem with the game, and that’s with the 14 different …
So Monday was a Holiday, so my top 10 list has been delayed a day. Today we’re going with Top 10 card games. Now, these games are going to be card driven games, if there’s a big part of the game, set-up, pieces, whatever it might be, that isn’t cards, it won’t be on the list. So Gloomhaven, while the core mechanics are card driven as of what you play for your actions and the modifiers for your attacks, it still has a large table presence.
Here’s the list:
10 – Onirim
You are in a world of dreams in this solo game. You are trying to find some dream doors and avoid nightmares before your deck runs out. This is a solo abstract game, but one that plays pretty quickly and is a lot of fun. The biggest challenge of the game is figuring out how to deal with the nightmares. You have four different ways, you could use a key, but those are valuable resources because of what they can do and how unique they are, you could trash your hand, you could discard five cards from the deck, or you could get rid of a door. All of them are bad for you though, because they will cost you more cards. The game has a lot of shuffling, but it’s a lot of fun. A good solo game that can technically be played with two, but it’s mainly meant to be played solo.
9 – Not Alone
You are part of a crew who has crash landed on a planet. It would be fine, but one person is a monster on the island and that monster is out there trying to pick off the crew. So you have to plan out your turns in such a way that you don’t end up getting killed off and lose too much crew before the rescue ship can arrive. It’s a fun game of cat and mouse and one versus all as the crew can discuss strategy, but they have to do that so the monster and hear and understand. But the players could try and mislead, but if they go to a few spots to get the ship there faster, that could end up with them not using their turns that effectively, since those can only be done once per round. A lot of fun, and a good high tension game.
8 – Say Bye to the Villains
This is one of the hardest cooperative games that I’ve played. We’ve gotten close to winning several times, but we’ve never won. In this game, you and the other players are a group of samurai who are trying to take down a group of villains. You have ten days to play your attacks, increase your speed, and get more health. Because you need to defeat the villain that you’re facing off against. But with that, you also need to figure out what the villains are doing. it might be that they are going to be very fast and hit hard, but might not have much health, so if you can go faster than them, you don’t need to worry too much about damage or health because you’ll first. Or do you try and take the blow, but you can never find out everything you want, so you hope that you’ve planned it out well enough. It’s a slower game for being so small, but it’s a really fun challenge.
7 – The Lost Expedition
This cooperative game intentionally tries to take on the idea of alpha gaming by limiting your communication, but still has a lot of depth to the game play as compared to some that limit your communication. You’re trying to get to the lost city of Z, but to do that, you are playing down cards for a walk both in the morning and evening so that you can progress. But most cards have something bad on them. The trick is playing down these cards, you can’t discuss what you’re playing down or what would be best from the cards in your hand. You have to do that yourself and how you do that changes from morning to evening. And with the things that you have on the cards, most of them are not going to be good things, so can you balance your resources dwindling as well. A fun and fast cooperative game.
6 – Sushi Go Party!
First of back to back food related games, in this game, you’re drafting your best meal. This might be getting sashimi or nigiri or maybe you’re going after green tea ice cream. The game is played over three rounds, and whomever has the most points at the end of three rounds wins. What makes this game a ton of fun is that you change it up, so that might mean that you can create a lower scoring meaner version of the game where you’re worried about not getting that 3rd tofu and making your tofu worthless. Or maybe you’ll do on that gives everyone a ton of points, so there are lots of options to change it up. And once you’ve played one round, the game moves extremely fast and is a lot of fun.
5 – Point Salad
A quick little card game, a point salad game is one where you get points for basically everything that you do. Point Salad, the game, takes that concept and makes it about salad. So now you’re not just getting points, you are making a salad. To do this, you are either drafting two cards of vegetables, or picking up a scoring card. The game is very simple and limited number of cards so that it plays fast at most player counts. But it has a surprising amount of depth and variability because you have to know when to grab a scoring card or if you take a veggie it’ll change up the scoring cards, so you can block an opponent from getting what they might want for scoring? And do you diversify your veggies to scoring in a lot of ways across the board, or are you going to really target scoring for a couple of vegetables?
4 – Hanamikoji
In Hanamikoji you’re trying to win the favor of Geisha by giving them gifts. You do this by playing cards in a very interesting and clever way. Each round, each player has four different actions that they can take. But they can only take each action once. Some of them are simple, such as playing a gift face down that you’ll use to win favor at the end of the round, or discarding two face down. But some are much tougher to figure out, and add in so much depth to the game. Playing two groups of two cards and your opponent selects one of them, or playing three and your opponent gets one of them. It makes a lot of very difficult decisions in the game and what you’re trying to do so often is let your opponent make the tough decisions in place of you. The game also plays very fast, so it’s a great challenge to play a few times in a sitting.
3 – Arkham Horror: The Card Game
First of two living card game, Arkham Horror allows you to investigate strange goings on around Arkham and other locations. It’s based off of the Lovecraftian mythos, but while there are horror elements and monsters, it’s more about how good an investigator that you can be, can you fight off these monsters and investigate and solve the case. I really like that they can use the cards to create such different scenarios. Out of the base box, one of them has you fighting more monsters while you investigate in a house, the other has you out in the town looking for cultists, and they can do even more with it. The only things in this that aren’t cards are a few tokens that you use, which can be used to adjust how difficult the game is, so you can play it for the story, or you can make it nightmarishly hard depending on how you want to play.
2 – Aeon’s End: War Eternal
Another deckbuilding game, this one has a limited number of things that aren’t cards, and it’s basically just player boards and a few counters as you take your team of mages who fight against a monster that is coming through and attacking the city of Gravehold where you are from. It’s a good deck building game that does one very clever thing there you don’t ever shuffle your deck, so you can try and set-up how cards go into your discard pile and set-up future hands of cards to get the most optimal damage or buying power to build up your deck further. And with the number of different mages it works well and gives you a lot of variety as you take different mages up against different nemesis.
1 – Marvel Champions
This living card game allows you to play as your favorite superheroes, though that might be eventually. You build your deck of cards to create your hero and then take them up against some villain. You could fight as Spider-man against Rhino or Captain Marvel versus Ultron out of the base game. What I really love about the game is the way that you can flip back and forth between your alter-ego and super hero side of things. It feels like the comics in that while Spider-Man isn’t around the villains are out there scheming away, but when he’s there, they are going to be fighting him. It feels thematic and there are more and more villains and heroes out there that Fantasy Flight can add to the game, which means that the game will never feel tired.
There are a lot of great card games out there. Especially if you want to go down the deckbuilding route. There are games like Clank! In! Space! is another one that could have made the list, but has too much else going on. But games like Ascension or Dominion, for some that would make a lot of sense for checking out card games as well.
What is your favorite card game? Any from off my list you want to checkout?
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These two games are going to get compared to each other a lot, so it’s time to duke it out and see who the winner is. Or maybe there will be room for both of them in your collection, but for Board Game Battles, there …