Normally I wait a little bit closer to the Holidays to create these lists. There is speculation, and I suspect some of it might come true, that because of Covid, shipping is going to be crazy, so it probably makes more sense to get your …
Tag: Just One
We’re getting down to it, getting close to the Top 10 games, only a few more of these lists. It’s been a blast as always putting these out and I’m glad that people are enjoying them. I’d be very curious to know what your top 10 are, and what you think my Top 10 might contain.
Plus a few notes on how I’ve put together the list:
- These are my favorite, you want what people consider best, see the Board Game Geek Top 100
- If a game you love isn’t on the list, it might be be coming, I might not have played it, and if I have, it’s 101
- If a game looks cool, I have links to buy it from CoolStuffInc or Amazon, or you can grab most at your FLGS
- There are a few games, Destiny 2 Player versus regular Destiny where if they are basically the same thing, I only do one of them
This is one that I think is going to climb higher and higher over time because of how simple but fun the game is. And I have to say, I really like the theme of brewing beer. This game is basically an engine builder where you are trying to be the best at brewing beer and to do that you need to brew, and hone your recipes so that you can place well at Summerfest and Oktoberfest. To do this you get cards that are ingredients which you can use for a one time affect, like if you need an influx of money, get one that gives you some money, or you can add the ingredients to a beer, so maybe every time I brew my porter now it has oyster in it which gives me $1 versus a one time cash thing of $5. You can create some fun and crazy combinations, and in all honesty, I’d probably try them. I also like that in this game each character as a special power, so you can decide how you want to play the game and can do something different than everyone else. This is a fast engine building game, and definitely one that can work as an introduction to engine building.
Last Year: 45
This is a game that I need to play more, but it is a big game, so it’s hard to get to the table all that often. In Zona, you are trying to get into the vault at the heart of Chernobyl, but to do that you need to brave the wasted lands surrounding it where few go and where mutated monsters roam. You can play this game solo, or you can play it competitively, which I think is really interesting. So you are exploring, finding what you need to get to get into lesser locations and then fight monsters, survive, and get into these locations, get out with some new very useful cards and get into the heart of Chernobyl before everything falls apart and the game wins. I find that interesting where the game has a timer where it can itself win, in a competitive game, so it is possible that all the players will lose.
Last Year: 34
28. Just One
Just One is the top party game on the list, and I think that it’ll hold that spot for a while. The game is just clever and enjoyable to play. In this game one person is “it” like in so many party games, and they, instead of trying to get people to guess a word are trying to guess a word. Everyone else is putting down clues for them, one word clues, hence Just One. And everyone needs to write down a unique clue. If people cross over with each other, those clues are cancelled out. Again, hence why this is called Just One. The game works really well and it is a lot of fun. I also like that like Cross Clues, Just One is a cooperative party game. Most party games are meant to be silly, but if you are out of the game part of the party game, it just becomes purely silly, and for a game night, I like party games that can keep people in the game itself, and Just One does a great job of that.
Last Year: 22
This game my record is probably 0-15, maybe 0-20 at this point, and it’s a cooperative game. This is not a game where you win 50% of time like a lot of cooperative games try to be, it is a game that is extremely hard to win, but clearly I still love it. In this game you are Samurai who are taking on villains. You are fighting honorably, so you know when the fight is going to happen, so you prepare. You do this by researching the villains, by increasing your stats and then eventually once you’ve used up all of your time, you select the villain who you are facing off against. The issue is that you need everyone to beat the villain they are facing off against, and you basically never have the time needed to completely research the villains or to get yourself completely prepared to fight. The concept just works really well for me, and the game play is very smooth. My only knock is that this game can play a lot of people, but it probably should max out at four or five, because otherwise it is a bit long.
Last Year: 43
I love this game as a different feeling card puzzle game. Like Parade, this game has been randomly given the theme of Alice in Wonderland. It could have been anything or nothing. In it you are trying to score the most points by having the best collection of hats. These hats have numbers, and you start out with a hand of them as well as some that are going to be determining what is scored on the table. The trick to this game, and I think what I like about it so much, is that you are trying to manipulate the table in such a way by playing down cards and then using the ones for scoring that you place in front of you, that when all is said and done the colors you have are scoring and they are scoring well and that whatever you opponent(s) were collecting doesn’t score well. It just feels like a twist as you have a set hand of cards and while you can change them up a little, it might not be enough to get it set-up as you want. This game plays fast and is a good thinky filler.
Last Year: 26
25. Point Salad
Another filler on the list up quite high. This must have just gotten played after I made the list last year, but Point Salad has been a game that has consistently gotten to the table and even 4-5 times in the past week. In this game you are building up the best salad possible to score as many points as possible. And that’s the joke, in a point salad style game, everything you do is going to give you some points, so AEG created a game where you are building up salads and everything might give you points. What determines if something gives you points though is based off of the scoring cards you draft. So this is an extremely simple game, you either take vegetables for your salad or you take a scoring card. But you have to pay attention to what is scoring for you and how. Maybe you have a card that gives you 4 points per tomato, but it probably also gives you -2 points per onion and carrot, so you need to build your salad right so that you scoring as many points as possible. The game is so simple and turns are fast, and while there is less depth than Hats, this is still a great filler with a bit of depth.
Last Year: Not Ranked
I love deck building games, and Aeon’s End: War Eternal is a very good one, in my opinion. And I would hazard to say, had I played more of the Aeon’s End games, I’d say all are great deck building games. Now, there are a ton of deck building games, so what makes this stand out. I like that you are facing off against a big boss, which isn’t unique, but you can start to whittle them down right away if you want, which isn’t always the norm. I like the breach system for casting spells. You can open up more breaches for your character and cast more spells per turn when you do that. And what really makes this different is that you don’t shuffle your deck. This is the only deck building game that I know of that you don’t shuffle. What happens when you run out of cards, well, you just flip your discard pile and you have your deck again. This means, if you are counting cards, you can set-up turns for yourself. You might want a turn with no spells just because with a lot of purchase power you can buy a better spell, or maybe you want a good mix so that you never have a turn where nothing happens. What also is interesting is that turn order isn’t set. The nemesis, monster you’re fighting, will have 2 turns for every six player turns. But you have a turn order deck that is shuffled, and in a two player game where are two player one cards, two player two cards and two nemesis cards. So the nemesis could go twice in a row at the start, then four player turns, you just don’t know. It makes the puzzle feel harder that way, but also can set-up some moments of calm.
Last Year: 16
23. Criss Cross
One of my top roll and write games. Criss Cross is very simple but so much fun. In this game everyone is playing at once, trying to place symbols rolled on dice adjacent to each other in rows and columns on a 5 x 5 grid. That doesn’t sound too bad, but you need to treat the two dice rolled each round as a domino, basically. That means if the symbols rolled are a circle and a triangle you need to place the circle and the triangle adjacent to each other on the grid. You need to also make sure that you don’t leave yourself with a single spot separated from everything else because it means you won’t be able to fill that spot. The game is super fast and very fun. Scores can and will vary wildly based off of how things are rolled, but it is fun crossing your fingers hoping that the write combo is rolled. I like that you are scoring both the rows and columns too, and in the expert version the diagonal, so you can’t just focus on rows or columns and expect it to go extremely well.
Last Year: 23
This game, why isn’t this game out yet. It was so amazing playing at GenCon last year that it is on my list because I got the full game experience there. It should, fingers crossed be coming out yet this year, I have a preorder in for it, and it might, just might, be coming out this month, October, still. Which would be perfect because this is a horror adjacent game. In this game you are spending time and moving around trying to get rid of your curses and be the first player to get out of the town. The issue is the town is keeping you trapped in as long as you are cursed and there are monsters roaming around. Plus, the other players, they don’t mind if you get attacked so they might be encouraging that. And they might be deranged and attacking you themselves. This game has nice card play for determining what actions you are doing and how good they are. And then if you’re deranged, you flip the card upside down and use a similar but different set of actions. The game is just clever and while not short, turns play pretty fast. So much fun in this game and has a good theme that I like.
Last Year: 17
Some games have a fair amount of alpha gaming in them if they are a cooperative game. That is to say that one person tells everyone what to do on their turn. The Lost Expedition is a game that has, built into it’s mechanics, ways to prevent that from happening. Players, without communicating, place down cards for both a daytime and evening hike as they work their way toward the lost city of Z, so no one knows what the other people are going to play. In the day, the cards are then sorted into numerical order and you’ll have to navigate them, and even the evening, they are played in whatever order they come out. And most of these cards don’t do good things. So no one can tell other people what to play, then collectively as a group, you decide how to spend resources and what actions to take, of the optional actions on a card. Sometimes it’ll be good like giving you more food or bullets, but most of the time you are hurting yourself as spending resources from your guides, from your food supply, or bullets, and if you run out of life on your guides you lose the game. The game is very clever and plays very fast. There’s always discussion around the table as you try and map out the best route of using and gaining resources and advancing closer to the Lost City of Z.
Last Year: 32
This is an odd section of the list because two of these games are still really high after mainly just playing them at GenCon last year. Deranged isn’t out yet in the US, I believe mainly because of Covid delays, but I had so much fun with it, I had to make the list when I have played it. I have it preordered, I’m just waiting for it to eventually come, I suspect that Deranged will end up moving higher the more I play it.
What is your favorite from this section of the list?
If you’ve been keeping up with my Top 10 List, you’ll have seen a number of the same games on there over and over again, some of my favorites, and it gives you an idea of how they fall into various categories and mechanics, but I wanted to do one that’s going to hit a number of different games, and that is going to be small(er) box games. Now, I’m not going with Micro Games, so it doesn’t have to fit in a mint tin, pack of gum, or be a regular old deck of cards, but games that are in a box that’s smaller than a Carcassone box.
10 – Second Chance
The first of several roll (flip) and write games on the list. They just work really well for packing a punch in a small box. In Second Chance, you’re trying to fill in as much of a grid as you possibly can with a bunch of Tetris like shapes. The trick is that the next shape you add, from two cards flipped, must touch one of your previous shapes somewhere. Now, smaller shapes would generally be ideal because you can fill it in more solidly, but there are a limited number of one or two square cards in the deck, so you have to hope that they come up at a time that you can use it. If you eventually can’t use either of the two shapes flipped, you then get a second chance, a card that only you can use, however, if you can’t use that, you’re out of the game and you count up the empty squares and that’s your points, the person with the fewest empty squares wins. It works really well because you don’t have down time since everyone is using the same cards, just with a different starting card.
9 – Criss Cross
Smallest game on the list, it’s barely larger than a deck of cards, but it offers a whole ton of fun. In this game, you are rolling dice and placing those dice on a 5×5 grid, trying to get like symbols next to each other to score points in both the rows and columns. The tricky bit is that you need to put those two dice faces for a round next to each other, orthogonally, or like a domino would fit into a grid. Adding to that, the fact that it’s scoring both rows and columns means that you need to think hard about getting points both ways, because while more like symbols in a row gives you more points, being able to score in more directions might be better. Plus, you can put the dice faces anywhere, so you have to worry about not giving yourself two single spaces not next to each other, because that means you can fill in the last roll. A lot of fun and plays fast with no downtime.
8 – Say Bye to the Villains
A really tough game for the list, one that you’ll lose way more often than you win. In Say Bye to the Villains, you are Samurai who are going to be taking on various villains and you have ten days to prepare. That can be done by increasing your stats or by figuring out a villains cards and how tough a villain will be or by giving someone else a card. However, all of these things cost time, and the better ones might cost multiple days, and you only have ten days to prepare. So while the game is cooperative, you always feel like you haven’t prepared your stats well enough or that you haven’t figured out enough for a villain so you just need to try at the the end and hope it works. Thus far in around ten plays, I have yet to win the game, but in the vast majority of them, we’ve been really close, so one of these days it’ll happen. The game can overstay it’s welcome just a tiny bit if someone spends their time really fast they then have to sit around, and in a higher player count, that could be a little bit.
7 – Just One
This party game works perfectly on this list because it packs a punch for a small package. First, it’s a fully cooperative party game, which is pretty rare, but it’s also clever, borrowing some from Scattergories and Taboo and other older party games that maybe don’t hold up as well. One person is “it” and they flip over a card and show it to everyone else and pick a number from 1 to 5, that corresponds with a word, then the other players write down a one word clue for that word. However, then the players have to compare their words, and any duplicate clues aren’t shown to the person who is it. The clues are then revealed and that person needs to guess what word it was, if they get it, you get a point. If not, you lose a card, limiting how many points you can get. Now, it is a party game, so scoring is optional, in my opinion, but the game itself is a really fun time.
6 – The Lost Expedition
This one has shown up on the adventure list, but it’s a small box game that’s a lot of fun. In this game you’re trying to navigate from the start of the trail all the way to the Lost City of Z. However, there are creatures, native tribes, rivers, and more that need to be traversed to be able to get there. So as a group you’re playing down cards that will allow you travel further down the trail, but they’re going to cost resources and you have a limited supply of those, so you have to balance wanting to push ahead as fast as possible with gathering more resources as well. The game does a nice thing as it’s a cooperative game, it helps alleviate a situation where there is an alpha player who wants to tell everyone what to do because when playing down cards for the morning or evening walk, you can’t discuss the cards in your hand, so the biggest decision can’t be alpha gamed.
5 – Sushi Go Party!
I really like this game because of the variability to it. In regular Sushi Go, you have a fixed pool of cards, but in the Party version, you can swap out your appetizers, desserts, and specials, and more so that it is a different combo most of the times. You can make it as challenging or as easy as you want to score points. And the game is just a really good drafting game that doesn’t give you down time. You’re mainly just trying to draft sets, but some of them offer a lot more points if you get a large number of them, whereas, others you can split into smaller sets, or others will give you negative points if you have to many of them. The artwork is very cute in the game as well, which helps it hit the table with a wider variety of players.
4 – Point Salad
So there’s a joke about games where they can be a point salad, meaning that they give you a million different ways to score in the game, like you can put a million toppings onto a salad. In Point Salad, it gives you a million ways to score, but you have to decide which ones you want to take, and which veggies you take to build up your salad. The game is great because it plays fast, it offers interesting decisions and its tongue in cheek naming. Overall, it’s a pretty simple game, but offers good replayability and you can’t have the same strategy every game because the scoring cards you can draft will vary based off of what cards are actually being used and what pile those cards might be in. A fun and fast game.
3 – Welcome To…
The highest roll (flip) and write game on the list, as it’s my favorite that I’ve played thus far. In the game you’re building your perfect Stepford neighborhood, with it’s white picket fences, parks, and pools. Will you be the best at developing your neighborhood. The great thing about this one is that you can play basically an infinite number of people because everyone is using the same three pairs of cards each round, well, picking one of them to use. It’s a challenging game as you’re trying to complete specific neighborhood layouts but also focusing more on one of the things, parks or pools, can net you more points, but you’ll also be missing out on points as well. The game plays fast and everyone is involved in the whole game, so a lot of fun, and one that if people have access to a printer to print the sheet or has the game, works really well online.
2 – Hanamikoji
A great small box card game where you are trying to win the favor of various Geisha. To do that, you need to give them gifts, one might want a comb, while another might want a flute, it depends on the Geisha. To get them those gifts, you and your opponent, it’s only a 2 player game, are going to take turns doing one of four actions. Each person can do each action once per round. It might be that you discard a card face down that won’t be a gift for any of the Geisha. Or you play two face down that you’ll use as gifts later, or there is a play three face up, your opponent picks one and you get the other two, or two groups of two face up, your opponent picks one and you get the other. It offers a lot of strategy, but there’s enough hidden information to keep the game challenging every time you play it.
1 – Arkham Horror: The Card Game
When I was thinking of this list, I kind of forgot that this would apply, but it’s probably my favorite “small box” game. I put it in quotes, because the more expansions that you get, the larger a box you’ll need, but if you just get the base game, and that’s all you’d need for a while, it comes in a small box. And it gives you a bigger gaming experience than some as you’re playing through scenarios in a greater story just using cards and a few tokens. The downside to that scenario based story is that once you’ve played it once or twice, you’ll know the story, then you’ll want to get the cheap expansion packs, and eventually it’s not that small a game anymore. Still, you can get a lot from that small box.
I have a lot more small box games that pack a lot of punch that just missed the list. Things like Hats, Letter Jam, Homebrewers, Century: Golem Edition, Not Alone, Onirim and more just missed the list, and I think when boar dame night in person starts up again, some of them will go higher up the list, because a lot of smaller box games play faster and are easier to pick up on.
What are some of your favorite games that come in a small box?
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Sometimes going to visit family can be a lot around the holidays. If you want to find something you can do together, board games are often a fun option, though not for every family. If you think your family would like board games, here are some options that you can give as a gift to hopefully add even more good times to your holidays.
Most of these games are going to be pretty simple and easy to play with a range of ages and are often called introductory games. While, if you are a seasoned gamer, these might be a little bit lighter than you’d want to play all the time, but it’s a good compromise with family who might only want to play very light games or “classic” games like Uno and Monopoly.
Carcassonne – This game can actually be a bit more challenging for new players when it comes to placing out their meeples. When do they do it, where should they do it, how do farmers even work? But the tile playing piece is something that is very easy for people to pick up on and fun for people to do. It’s a fun game for that tile laying aspect, and once they have down the basics of the scoring, and scoring at least towns and monasteries are easy to understand, Carcassonne is a good game for the whole family.
Castle Panic – This game skews a little bit younger, but maybe you have a younger sibling or niece of nephew who you want to get into gaming or a grand child. Whatever the relationship might be, Castle Panic is a fun game. It’s simple as to how it works, it’s cooperative, so you can all plan out things together and that makes it easier to teach as well. Definitely, once they start to get the idea of the game hang back and let them take the lead, but this tower defense card game is a lot of fun, and easy for younger kids to pick up. There is also My First Castle Panic for even younger kids.
Century: Golem Edition – I picked this one over the normal version, Century: Spice Road, because the gems in this game are cooler than cubes in Spice Road. It’s a pretty simple game of collecting gems, getting cards, using those cards to get other types of gems, and turning in gems for golems. This game has a bit more going on to it, but the turns are very fast, and since you can only do one action per turn, it makes it easier for people to figure it out as they go along. The table appeal is great for this game as well.
Choose Your Own Adventure: House of Danger – Now, this one is completely different and might be too silly for some people in your family. But in Choose Your Own Adventure: House of Danger, you are going through chapters of this story, making choices and rolling dice once in a while to see if you can complete a challenge. This is really a story telling game, and it would be an easy one to play just sitting around a living room without needing a table. This game is light, easy and cooperative.
Dice Throne Season 1 – This game is just silly in a very different way than Choose Your Own Adventure. This one is also about the opposite of a cooperative game as you’re having different contestants fight against each other in a dice chucking game. But it is also familiar because it’s yahtzee style rolling, just with more added onto it. It would be a fun one to face off different characters against each other and see who can do the best. The games also play fast, so you could do a small tournament if you wanted and had the right group. The art in the game is also fun, and the dice are great. I’d recommend the first season of the game though, as the second season has more complicated characters.
Draftosaurous – Draftosaurous is a game that I’ve only played once, but it was a ton of fun when I did. In it, you are drafting dinosaur and scoring them in different ways. The ways are simple and you can easily explain them as often as you want in your game without slowing down the game. Plus, the dinosaurs are meeples, which look amazing. So it has a cute factor going for it as well. The game also plays very quickly, so you might end up playing a few in a row. But the game isn’t so simple that people will get board with it fast.
Harry Potter: Hogwarts Battle – People will be drawn to games with an intellectual property (IP) that they recognize. And Harry Potter is a very popular IP that most people are at least familiar with, even if they haven’t seen all the movies or read all the books. This is a deck building game, so it has a little bit to teach with deck building if people aren’t familiar with it, but the first few games, which have bad guys from the first few books, keep the game simple so that people can understand it. Eventually you get more complex things, but by then, people should be familiar with deck building enough that more won’t complicate it for them. It’s a good fun game, and has a little bit more than some other games.
ICECOOL – This one, if you’ve followed my top 100 and my thoughts on the game, shouldn’t be a surprise to you. Icecool is a great family game that anyone can play. Even younger kids can play with only possibly needing to make the rules simpler just for scoring, and go with more of a tournament rule style. This game is just about flicking penguins around and having a silly good time. If you want to play it on a table, you can, if you want to play it on the floor you can. Adults might find it a bit too simple, but it is meant to be silly fun more than a strategic match.
Just One – Yes, it showed up on the stocking stuffer list, but it works well here also. It’s a cooperative party game, and instead of just pulling out the old ones at your parents or grandparents place, Just One offers something new. The game play is easy and the components are nice. The concept of the game is also easy to teach. This game should work well in most settings and with a wide age range, from Grandma and Grandpa to your 10 year old cousin.
Lost Expedition – Another cooperative game, but I really think that for family weight games, cooperative games are great. They are good introductory level and for people who might not like conflict in games, they work well. Lost Expedition is all about going and trying to find the lost city of Z. However, there are plenty of challenges you have to get through each morning and evening as you hike. If you don’t ration out your resources, you might die before they get there, but with some clever path construction, you can rush to the end before you run out of resources. The game is quite easy to explain and the artwork is nice. This game also helps keep alpha players from running the table.
Machi Koro – I’m not going to suggest any Machi Koro in particular, but if you think people will like the game, I recommend the legacy version. For me, that game seemed to play faster than the base game and being able to make the game unique to the person who is getting it, that’s something that is cool and most games don’t do. This is a tableau building game, but you can more easily explain it that you are trying to build up the best town by getting buildings and building monuments. Turns are pretty fast in Machi Koro, especially when people start to become familiar with the cards. And the cards are pretty simple, so it shouldn’t take too long. While not my favorite game, it’s a good one that is easy to teach to a lot of different levels of players.
Pandemic – I’m sure you expected this one to be on the list, but it’s a good and straightforward cooperative game. It’s also one that even if people aren’t gamers, they might have seen before. It’s also challenging enough that the person you give it to won’t get bored with it or beat it too often right away. And when they start to, there are expansions that can be added to change up the game to make it more challenging. This game of player powers and curing diseases also has a theme that people will be able to understand quickly, even if the game is fairly abstract.
Potion Explosion – The toy factor to this game is high with all the marbles in it, but the game itself is pretty simple. You are collecting marbles to complete potions to help you get more marbles. The game play is simple just pulling out a marble, if like colored marbles hit, you get those marbles, and it can cascade onward. These marbles you then use to complete potions, and the potions give you more things that you can do to get more marbles. But the game is really about pulling out those marbles and letting them hit and getting a whole bunch of marbles when they keep on doing that. Turns are pretty fast, and the concept is easy to grasp, especially with so many app games doing something similar.
Sagrada – A game about making stained glass windows, this looks great on the table with translucent dice that actually help make it look like stained glass. Another drafting game, this one you are taking dice that match specific colors or numbers to try and fill in your stained glass windows. The scoring for the game is pretty simple, and while there are some powers that are a bit tricky, there are plenty of simple ones you can start with, and I often choose those for the first game. The concepts are simple, like numbers and colors can’t go next to each other orthogonally (in rows and columns), and you have to place the die you drafted next to another one, diagonally or orthogonally. Definitely one that most people will pick up on fast.
Second Chance – Another one from the stocking stuffer list, but this is my roll and write (or flip and write as the case might be) for the list. Second Chance just works well because of the Tetris like shapes and people understand trying to fill in an area as much as possible. It is pretty solitaire as what other people are doing won’t affect you, but the game is pretty when it’s completed and a fast game to play. Generally I don’t see people only playing a single game of it, you at least play two, one for each side of your sheet before being done.
Small World – Another classic modern game, Small World is an area control game where you get points for all the areas that you have and other scoring, such as what type of area you are in. It’s a silly game that can be a bit mean, but the nice thing about how this game can be mean is that if you are almost kicked off the board, you can go into decline, get a new race next turn and go onto the board. That’s the only tricky part about the game, in my opinion, knowing when to go into decline and understanding that it is your whole turn. The combinations of races and powers are what then make the game stand out, because who doesn’t want flying halflings or maybe seafaring dwarves. You never know what combination you might get or want.
Sushi Go Party! – Now, this is a bit more complex than just normal Sushi Go, but because of that complexity, if offers variability which will keep it coming to the table longer. In the game you are drafting different types of foods to create the best meal and scoring points over three rounds. Depending on what type of food it is, it’ll score you points in various ways. Maybe you want three sashimi to get 10 points, but will get three of them, whereas tofu scores you points for two of them, but if you get a third, you don’t get any points, because you don’t want to fill up on tofu. The game can take a little bit to get into, but if you play a pretty basic set-up to start, people will catch on fast.
Ticket to Ride – The Train Game, as a lot of people call it, is a classic family weight game where you’re trying to complete various routes. This game has a little bit of strategy in it, mainly in picking your routes to help create the longest route, but beyond that, it’s collecting sets of cards and building your train routes. What works well in this game is that the rules are simple and you only do one thing on your turn. This helps people not be bogged down by all the options available. While this game doesn’t have a ton of variety in the base box, there are other maps you can get for it that’ll change up how the game works once you’ve played through the base game enough. But this one is a good one to add to parents or grand parents collection and play once or twice a year around the holidays.
Wits & Wagers – Final game on the list, and other party game. This one is my favorite trivia style party game, because you don’t need to be great at trivia. You just have to know, who in the group, might know the answer or be closest to the answer, without going over. All the questions have answers that are numbers, so you put down your answer and then bet on what answer you think is right. If you are correct, you get your money back plus some, depending on how close to the middle it was, so you can bet on your answer, if you think you are right, or you can go with the person who you think might know more about it than you do. It’s a fun and sometimes funny game that is good for a whole family and because of how it works, can play with younger kids.
Now, there are so many more family games out there. I left some off the list that I like, simply because I had something similar on the list. Dice Throne could have easily been left off the list for King of Tokyo that has a similar mechanic, but I also wanted to provide some different options as well. Hopefully you can play some of these with family or friends over the holidays, and maybe give them to them as a gift so that they can introduce them to their friends and grow the board gaming hobby.
What are some of your favorites from my list? Is there a game that you’ve found works well as a gift?
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Alright, this whole week and probably for a little bit longer, but let’s talk about those things you can get for the nerdy people you have in your life. Or things that you can suggest that people get for you, since you’re the nerdy person …