Board Game Mechanics – Deduction
So, not something you might have thought was a mechanic, but there are quite a number of games that use deduction in them. Deduction can be used in a few different ways, you might be solving a case, or figuring out who are the traitors among you.
There are two different types of deduction games, the first is based off of the game Clue, where you are trying to figure out who-done-it. It isn’t a particular person in the group, it is a part of the game that there is some character that has done something. You are then using logic and reasoning to determine and guess a result. This can be done in a number of different ways, it might be that you are using reasoning while looking at a card. Or it could be trying to acquire information that other people know as well. These games typically end when someone figures out the solution or everyone gets it wrong.
The other type is social deduction. Social deduction is where you are trying to find out about which players at the table are the “bad guys”. These games normally have some way for both sides to win. These sorts of games are based off of Mafia or Werewolf where some people are normal citizens who are trying to figure out who the Mafia or Werewolves are before all the normal citizens are killed. This sort of game originally had a moderator who would run the game as you’d have to close your eyes and have secret information as to who was going to be killed. This has been built up over time for additional difficulty and intrigue to the game versus primarily being a conversation around the table.
The first type is much more pure deduction because all the information you’d need to know is available. With social deduction because the players are the ones who are lying, or telling the truth, about their role, the information is going to be less perfect as you try and read the people in the room and determine who is on what team and who is trying to cause the group as a whole to lose. So depending on what your style is, more social or logical, that’ll help determine which one is better for you.

So, let’s talk about some of the games that fit into these genres.
Gateway Game:
The Resistance – In this game it’s a simple social deduction where you are going on missions. However, depending on the numbers of players, some of the players are spies from the evil organization who is trying to stop the resistance. If they go on a mission, they can cause it to fail. But if they aren’t careful how they do it, they can reveal who they are. And if they reveal who they are, or people at the table guess who they are, they won’t get sent on anymore missions, because no one trusts them, and then it’ll make it harder for the spies to be able to fail missions. So it’s a balancing act for the spies to fail missions covertly so it’s harder for it to be pin pointed to them. The game plays fast, and you can put some theme into what is basically voting on a team and then team doing the mission if you want. The game scales well as well and is enjoyable.
Medium Weight:
Deception: Murder in Hong Kong – This builds and I would say is kind of between the two games on my list. While Resistance is completely about the interactions and being able to guess and read the other players, this game still has hidden roles, one person is a murder and one is a witness, and you might have an accomplice and everyone else is investigators who are trying to solve a murder. To do that, the game runner, who has the role of the forensic scientist, is sending up reports. These reports are will give the investigators clues, like, the murder took place at a hospital, or the murder victim was old, things like that. And the investigators are trying to piece together these reports in such a way that they can figure out which of the murder weapons and clues left that the scene, in front of each player, make sense for the murder. The murder and the accomplice are trying to deflect or suggest things that keep suspicion off of themselves. While the witness is trying to quietly keep people on track, because if the murder is caught, the murder and accomplice still have a chance to take out the witness which then still gives them the win. This game has more moving parts to it, and while the Resistance builds with accusing people, from the start of the game, people are trying to puzzle out what it might be from the first report that is sent up. Plus, figuring out who the murder is, you might have it narrowed down, but you still have to get the combination right of weapon and clue.

Heavy Weight:
Detective: A Modern Crime Board Game – Now, this one is the first of the deduction Clue style games where the information is out there, it’s just if you can piece it together. This is a big box game that takes you through a series of cards, based off of how you as a group want to investigate and you are trying to get through five different cases. There are expansions that add more cases. You, and your fellow players, then will spend your time carefully investigating a case, talking to witnesses, digging through evidence, and going through the games online database. And the cases can be very different from working a cold case to finding evidence of people being framed, to a kidnapping. And they can do a whole lot more. I really love how this game blends the digital portion where you are using a database they’ve created for the game, looking up real events and history, as well reading the story off of the cards. There is so much to dig through, and in the end, you are answering the best that you can. And then the cases build off of each other as well, which makes it even more fun. It’s a bigger and heavier game and you won’t be able to solve the cases perfectly just because there isn’t enough time, but I highly recommend this if you’re looking for a meatier deduction game.
Do you like deduction games? Have you played Clue or games like Mafia? What are some of your favorite deduction games? There are a lot of good ones out there, and while I don’t love social deduction, I really love the more logical deduction games.
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