Point of Order: Draftosaurus Expansions
So this is going to be a quick point of order as I don’t actually have any Back or Brick to talk about this week. Instead, I’m going to talk about the little things that I picked up over the weekend. In particular for Draftosaurus. Plus, I got a game in a genre that I don’t always love, but I think that this one will work for me.
Draftosaurus: Marina
Draftosaurus: Aerial Show
You can see my full thoughts on it here, but let’s talk a little bit about how it works here. Draftosaurus has you drafting dinosaurs from a handful of meeples. You then place them into pends to score points in certain ways. Some might need as many dinosaurs of the same type as possible. Others want you playing down pairs of dinosaurs or unique dinosaurs into the pen. You are only limited in where to place the dinosaur you pick by area of the map that the dice is rolled for. Unless, you roll the die, then you can place it anywhere.
Draftosaurus is a really fun drafting game. I like that it’s not card drafting. That is extremely common in board games like Sushi Go Party! and Seven Wonders. Draftosaurus gives it more of a tactile feel because the dinosaur meeples are great. The Aerial Show and Marina add on small boards and new dinosaurs that you can play with. it creates more spots to place dinos and just more variety to the game. I like that Draftosaurus already has a double sided board but more things will be lots of fun.
Werewords
This is a social deduction style of game. I don’t love most social deduction games. They basically turn into people talking until the group decides on person is lying based off of little to no information. At least for games like The Resistance and One Night Ultimate Werewolf. However, I really love Deception: Murder in Hong Kong because it has more things going on and gives you something to work off of.
Werewords is a word guessing game, basically 20 questions, and the goal is to come up with the word, but one person can be asking bad or misleading questions if they are the werewolf. I forget all the details of how the werewolf can win, I think by keeping people off track with questions for a certain amount of time. And the rest can win by guessing the word or figuring out who the werewolf is.
You can only ask yes or no questions and the person who is “it” gives out tokens for the answer, So you can see who has asked more questions that lead down the right path maybe or the wrong path to help figure out the werewolf. Granted, it is possible that the person answering the questions is the werewolf, in which case they can lie in their answers. But make it too obvious they are doing that, the rest of the people guess they are the werewolf.
This just feels like more of a game than a lot of social deduction games, so I’m excited to give it a try coming up here soon. And I want to see if it scratches that same game and social deduction that I get from Deception: Murder in Hong Kong as well.
Which of these two looks the most interesting to you?
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