Friday Night Dungeons and Dragons – Tower of the Gods Session 35
Last nights Dungeons and Dragons session we’d call a talking session. There was no combat and a lot of getting Thrain caught up on what had happened. Yes, he was back again and over the two sessions that he’d missed a fair amount had happened. Of course, this session was all about the squirrel, Karl.
The Session
So, if you need a quick refresher, Barrai, Kip, and Bokken had all just come back from the 6th layer of hell. Narduk had been swapped out with Barrai’s sister who now looked like Narduk and was running her shop. This was all after Barrai the previous session had been killed, turned into a puddle and brought back as a gnome, a blue gnome.
Thrain joins the group quickly. He didn’t know where they’d gone but after his day of resting he figured they had likely gone to the tower. Of course, there was a bit of an issue as he came out in the courtyard through the trapdoor that Barrai had put a trap on. The group isn’t too worried about him, instead they are worried about what happened to Karl and the cloak that Bokken had previous and had traded for the sun sword, because, well, Karl was still in the cloak.
Kraig is sent up to scout and spots the cloak and someone talking to it. They look elf-like and have antlers or branches coming out of their head. Kip sneaks up and hears a conversation between Karl and this fey creature. He hears that Karl is basically telling the fey creature of his exploits, Karl’s not Kip’s, and that Karl wasn’t sure what had happened to Kip and the others.
Kip makes himself known to the fey who turns out to be The Oak Lord, third in command in the Summer Courts. Bokken soon steps out as well. They talk for a little bit and the topic of the tower, the sphere of annihilation and more comes up in the conversation.
The biggest thing is that the winter courts do not like the three ravens of the crescent moon. That is the organization that Addrus and Nahzir belong to. Mainly because Adanac, the nation that the Three Ravens of the Crescent Moon are based out of won’t work with the winter courts. The fey realm is being drained, slowly, of energy and the same with other realms. That energy is going into the tower. And the fey can’t go into the tower themselves which causes an issue with them trying to get rid of or figure out the tower.
The Oak Lord decides that the group of the four of them were fairly competent. And that since they have had dealt with the winter court, rainman, an arcane stalker and more. He offers them a 15 year contract at a gold a day, 5 silver while they are in school). They won’t be assassins upon graduation, so much, they’ll be adventurers of the tower in employment of the Summer Court. And that’s where we ended.
Behind the DM’s Screen
I’ve known that I wanted to tie in the fey somehow. Mainly because I have the Fey Monster book from Cawood publishing. It’s a really fun book. I normally don’t recommend third party books for players or GM’s because there is so much content. But as a big fan of the Dresden Files where the winter and summer courts play an important role, I wanted to give it a whirl in a game. It is a good book with a lot of different characters I like. I think you’d be able to play a Dresden Files-esque game with it. And while in this case the Tower is obviously the McGuffin for the game, I can still play around with it.
Do you have any third party D&D books that you like to use?
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