Board Game Holiday List – Top 12 Stocking Stuffers
We’re a week past Halloween, and I know Thanksgiving is still coming up. But let’s face it, Target, Wal-Mart, and other places gave into the holiday season well before Halloween, or at least some before it. Shame on them. But I do think think it’s good to think about what board game you might want to find for your friends and family or ask for, for yourself.
This year we are digging deeper, or being a bit more thematic, depending on how you look at it, but what are the Top 12, you know 12 days of Christmas, for each category. I’m going to get through them all quickly over the next two weeks, so join with me on making your list and checking it twice.
Board Game Holiday List – Top 12 Stocking Stuffers
List is in no particular order.
12. Orchard
Orchard is the only solo only game on the list and a fun one. The game is pretty simple, you are taking two cards and stacking them onto an existing card. Where you cover up a card, matching fruit trees, you place a die. And the more layers you can get, the higher that die value goes. But because you are getting random cards, it makes it tricky to layer them too deep. Can you create patterns that are easy enough to build on. Because you can “cheat” twice, but that blocks off those non-matching spots from being built on.
Orchard is a great little solo game. And it does two things that I like. Firstly, it does make you think, because you want to figure out good ways to stack the cards and cover up parts of the other ones. But at the same time, you are limited in options, so you can’t over think it too much. And it is a fast game. You play out nine cards total, so you can sit down and play a number of times in a single sitting.
11. No Thanks
No Thanks is more of a classic game in terms of how long it’s been around. But it’s one that holds up really well. It is a push your luck game of trying to get cards with the fewest points possible on them. You have chips which you can use to say “No Thanks” to a card, so a 22 is flipped you pass on it, but then everyone else does too, and you keep on putting chips on it until someone takes it.
Why would you take it, a few reasons. You might be getting low on chips. All the chips on it come to you so that means you can pass on higher numbers. Or because there are enough chips on it, because chips are worth -1 points to your total at the end of the game. If there are 11 chips on it, now that 22 is only worth 11 points, when you take it. Also, it might be part of a run. If you have the 20, 21, and 22, you only score the first number of a run. So getting the 22 doesn’t change the fact you’re scoring 20 points, plus you got some chips.
It’s a light game, but really fun to play. And it is an easy one to pick up as well, which I really enjoy. Of course, it also comes in a really small box, just some chips and cards, so easily fits into a stocking.
10. The Crew: Deep Sea Adventures
The Crew, either version, is a great option, as it and the next one are both cooperative trick taking games. This works best if you are playing with more than two, the one is a two player game only. But The Crew: Deep Sea Adventures, is going to give you a series of challenges. It starts out easy and then builds up over time as you level up doing better, the challenges become harder.
The first game you might have something like, the person who takes the challenge needs to win the green four. That is pretty easy, but requires some thinking. It becomes trickier a few challenges down the road when a person needs to win the green four. Another person can’t win any pink tricks, and maybe a third person can’t win the first two tricks. How do you figure all of that out at once with limited to no communication.
9. Fox in the Forest Duet
The Fox in the Forest Duet is also trick taking, but for two players. Limited communication, you are trying to move a fox around a board and pounce on leaves. How far the fox moves is based on the difference in fox paws of the winning card to the losing card of the trick. And the fox always moves towards the winner. If you can collect all the leaves in three hands, you win the game.
Again, this works because of limited communication. It also works because if you go off the board, you block off a space on the board. Now you are even more limited in where you can move. So any mistake might push you off the board again, and too many times you lose. But until then the board becomes even tighter. That might seem very challenging, but you also can manipulate the trump suit and other aspects of the game with powers on the cards. So can you get that balance right?
8. Similo
Similo is one of two party games that work well as a stocking stuffer. In Similo one person is a clue giver to get you to narrow in on their card and eliminate the ones that aren’t their cards. But it’s not as easy as you think. If you get one pack, say historical figures, you are using other historical figures to say if your card is or isn’t like other historical figures.
And the first round isn’t too bad. The other players just need to pick a game to eliminate. But the next round it’s two, then three, and finally four. And by the time you eliminate four that is going to only leave two options. And the clue giver can just play down a card to say if their card is or isn’t like that figure. It can get even more challenging. Maybe you have historical figures out on the table, but now you give clues with animal cards. Is or isn’t Bonaparte like a bear?
7. Floriferous
Floriferous is one of a few very pretty games on the list. This is a drafting game and a bit bigger because of how it works. Now, don’t worry, it’ll fit in a stocking just fine, but in terms of what you are doing, you’ll need to think more. The game is set-up in columns and players are drafting a card from a column at a time. That might be a flower card, or it might be a scoring card. Say, a card that says I get 1 point per daisy at the end of the game. Each time you take a scoring card you pass on a flower, and vice versa.
Plus, there is one really cool mechanic in the game. The drafting isn’t too different from something like Point Salad, just missed the list, but as you draft you place your color on the column where you took the card. The higher on the column, the sooner you’ll be drafting next round. So maybe you take a flower that is just okay for you because the next scoring card is perfect for you. Or do you hope that you can draft it later? The game can be a bit mean, but mainly it’s pretty.
6. Arboretum
Arboretum on the other hand is a very mean game. You are picking up cards and then building out numerical rows of trees. It really only matters that you start with a low number of a tree type and end with a high number of that tree type. As long as the number in between count up, you are going to be doing great. But, of course there is a twist.
To score a type of tree you need to have the highest point value of that tree remaining in your hand at the end of the game. If you don’t, well, then you don’t score any points. So you have to hold onto cards, which means that you might not get as many points but you do that to guarantee that you can get any points. That is where the game is mean, you might have a great collection of trees of one type, but if I have the most at the end of a game, you can’t score it.
5. Medium
The other party game on the list, Medium is in the biggest box out of all of these games, or at least the squarest box. In Medium you try and get the most points by matching words with the other players, on your round. But it’s not as easy as guessing what word they’d write down to a question. Now, instead you both play out a word, well, let’s give an example.
If I play out the word “stick” and you put out the word “wind”, we need to come up with a word, and the same word that links those two together. I might say “kite” if you say “kite” we both get a point tile from the highest point section. If I instead say “rustle” and you say “kite” now we try again with the new words. It’s a great party game that leads to a lot of laughs.
4. Ohanami
Ohanami is another drafting game on the list, but this one is more simple than something like Floriferous. In that one you think about how or when you are going to draft next round and when to draft scoring. Here you are just drafting two cards at a time to put them in columns in numerical order. You can only ever add to the top or bottom of a column though.
There are two areas that this game offers some really interesting fun. The first being the scoring. In the first round only blue scores and only a few points. But any blue you get scores each round those few points. Green scores more but only the second and third round. And grey only the last round. And finally pink only scores the last round, but the more you have the higher that they score.
The other area is when you “flip” columns. Now you don’t flip over the cards, but you want to keep numbers close together. But as one columns low gets closer to to another columns high when do you make the jump so that instead of going up 40, 42, 43, do you jump it up to 52 or even 62 going past a 60 in another column so you can optimize your points. Wait too long, you will score lower, do it too soon, you might lock yourself out of being able to play certain numbers.
3. Hero Realms
Hero Realms is another bigger game on the list, only in the number of cards that the game has. Size wise, it’ll easily fit into a stocking. Hero Realms is a deck building game and a head to head fighting game. You buy cards to either get money to buy more cards or to deal more damage to your opponent. Your goal, get them to zero health.
One thing I really like about Hero Realms is how quickly it ramps. You can play a strategy where you gain a lot of life to keep from dying, but you don’t take long to buy powerful cards. So even with health starting at 50 or 60, you can deal out 10-15 damage by turn five. And when you can deal 20% of someone’s life total in a turn, you need to build up fast.
It doesn’t do a ton unique. If you can combo factions you can get more money or damage. We see that in a lot of deck building games. But for a small one and a good two player one. Hero Realms is tough to beat. And I haven’t played Star Reams to compare.
2. Silver
Silver I think makes the list fairly often. This is a bluffing game, kind of, mainly it’s a hard to explain game. In Silver you have a village of cards in front of you. You know what two of them are to start the game. And you need to manipulate them to get as few points as possible in your village.
The fun bit comes from each card having it’s own power. It might be allowing you to peak at another card. Or it might be giving your opponent a higher value card into their village. The whole thing is that tricky puzzle to figure out. And the round doesn’t end until both 0 cards are face up in a village or someone calls for a vote.
To call for a vote you need to have less than your five cards in your village and the only way to get rid of a card from your village is to trade two of the same number. So there is some sneaky strategy with that as you might trade out two lower numbers for a slightly higher number if you can then trade out even more next turn. How you do that with all the cards is a lot of fun.
1. Age of War
Finally we have Age of War. This one is a die rolling game that has been out for a while. But it’s a good little game of set collection, push your luck and trying to get as many points as you can. In Age of War you roll dice to get symbols that match those on different castles. If you match all of the castle that you are going for, then you get to take it. However, even when you take it someone can steal it from you, it is just a bit harder.
But if you get all of a type of castle though, red, green, etc. you flip them over. That makes them worth slightly more points. But the big thing, is once they are flipped, they can’t be stolen. So that means that you end up with direction as to what you want to do in a good way. And it also means that you might really want to “fight” someone else on your turn to get their castle that’d complete your collection, of course they might do the same to you.
Happy Holidays
Hopefully this list gives you some ideas. There are a ton of good small box games out there that work wonderfully for stocking stuffers. I could have picked probably 12 roll and write games which is why I haven’t done that. Since I can pick 12, well that is going to be the next list that I create. A lot of those will work on both lists but it’s fun to split them up.
Let me know what sort of game lists you want to see covered. And my goal is to do a good 8-10 of them so you have a ton of options, probably around 100, for different games. But depending on who you are buying for, or asking for a gift from, you’ll be able to find a list that works for that.
Happy Holidays!
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