Top 10 Upcoming Campaigns on Gamefound
This year has been a notably slower year for me backing games. There are some, like Dawn of Madness that I’d have loved to have backed, but it isn’t in the cards. Nor do I have space in the game room for another big game. But let’s talk about 10 games that interest me that are coming up on Gamefound. I don’t know a ton about a lot of these games, but with the Gamefound preview pages and a few images, let’s see which ones excite me the most.
Top 10 Upcoming Campaigns on Gamefound
10. Catch /Wrestling
Catch, as it seems to be mainly called, is a pro wrestling game where you’ll stop at nothing to win. I enjoy the storytelling, athletic feats and entertainment of pro wrestling. And I hope that sometime there will be a very good game on the theme. Catch looks like it could be interesting to me.
This is a tactical game where you can play with unique wrestlers with unique abilities. And it is card based so as compared to others that I’ve played, it’s not just checking dice or as much luck to it with card play. But it is a wrestling game, so do I know enough people who would play it with me? I think that I might as I have a group who watches wrestling together that I joined.
Follow Catch / Wrestling here on Gamefound.
9. Hell: Legends
This game should be higher on the list. It’s a dungeon crawler game with a lot going on in it. And it’s inspired by games like Diablo when creating the experience for it. So it’s going to be a pretty serious game.
There are a few things that I like a lot about it. Firstly it looks like it’s a relatively involved system. So it isn’t just going to be just dice chucking . And the dungeon that you go through is 3D. I’m not sure how much that plays into the game, but it gives it a nice table presence. And I like that it is a standee game. Yes, there are some minis it looks, but if you want a standee version is available at a much more reasonable price, I hope.
Follow the campaign on Gamefound here.
8. Ascension 15th Anniverary
One of the two purest deck building games out there, along with Dominion. I much prefer Ascension. I prefer it because it is a game with a changing market. And I like it when a deck building game is more reactive and less about figuring out the puzzle at the start of the game. I feel like Dominion offers too much of that for me, and Ascensions theming, fantasy, is more interesting.
But if you like the game and you want to get everything, this is going to be a way to do that. Now, I say everything, and I think from the Dice Tower Mega Announcement a few weeks ago it is everything. And a lot of the cards in foil as well.
I like the system because of what I mentioned above. But I also like it because it is mix and match. If I want to throw in an expansion and mix that all together, I can. If I just want to play the base game, I can. Or if I just want to play the expansion, yup, that is standalone too. It makes Ascension a very flexible system to dive into.
Follow the Ascension 15th Anniversary campaign on Gamefound here.
7. Spell Rift Legends
Spell Rift Legends is another campaign game and I don’t think that should be a surprise that sort of games dominates the list or is the most consistent on the list. When you look at a preview for a game often times those games stand out the most with some epic artwork. And this one definitely gives you the fantasy vibe. Even the style of the logo almost gives me that app or video game fantasy look.
One cool element of the game is that while it is obviously fantasy, you play as characters who are a bit more familiar. If you want to play as King Arthur or a Valkyrie, you play as that. But this one is really limited as to more information. But it hints are some things that I like. A countdown timer in terms of how many rounds the game can last. And immersive elements to the story, which I hope means narration and/or music to play in the background.
Follow the campaign for Spell Rift Legends on Gamefound here.
6. Legacy: Heroes of Asco’lah
Legacy: Heroes of Asco’lah is another one of those adventure, cooperative, campaign, dungeon crawler style of games. This one is above Hell on the list because Legacy (bad name without the subtitle) seems like a more unique setting to play in.
The game boasts a bunch of different ways to create unique characters. One the page it is called jobs and each job has skills. So I suspect that you can get a job and you probably don’t gain all the skills. That is going to let you tackle the same job multiple times. Or maybe as you progress you can combine jobs, not 100% sure from looking at the page.
My one nit-pick about it is that I wish the artwork was a bit better. There are some very nice elements to it. But overall, the job cards, for example, don’t look that great. The example they show of the Pyrotechnician looks dated and not nearly as sharp as it could.
Follow the campaign for Legacy: Heroes of Asco’lah on Gamefound here.
5. Falcon’s Formula Racing
I like a good racing game. I own a lot so it’s lower on the list as I don’t know that I need to own more. But looking at this one it looks like a bit more “serious” of a racing game. By that I mean there is going to be more going on with it that you need to keep track of, at least that is what I hope. I like a good light racing game, but that’s a limited space on my shelf for things like that.
It is also important to me that it has a solo mode. I find that sometimes a racing game doesn’t come with one and because it’s either more complex or fiddly, it is harder to get tot he table. Falcon’s Formula Racing is one that I want to know more about for sure, especially to know if it would fill a spot in my racing games that I don’t already have filled. And the team racing element might just be that.
Follow the campaign for Falcon’s Formula Racing on Gamefound here.
4. Restless
Yes, I am spacing out my adventure campaign games on the list. Restless gets me more than the other two because of the artwork for the game. Just the box cover stands out as gorgeous. This also doesn’t seem to be as much of a dungeon crawler as some. They refer a boss battler element, which enjoy as well. But not being a dungeon crawler does seem like it has created a more focused game and one that takes up less table space.
This is one that doesn’t have that much out on it though. So last thing to say is follow Restless on Gamefound here.
3. Echoes of Extinction
We’re breaking the pattern of when we put in campaign games. Echoes of Extinction is another campaign style game and one that is fairly limited on the information. But there are elements to it that I certainly look for in a campaign game. In particular the idea that the story if “flexible” which I assume means that it branches in ways that makes decisions feel like they matter.
I am also interested by this idea of a dynamic, uncertain turn system. Sounds like you won’t know when you are coming up in turn versus the enemies or more, as it teases. Which I assume that more is possible interactions from the gods of the world, which are probably not to your benefit. This is one that I’m quite interested in seeing more artwork and components for it and to learn more about the systems.
Follow Echoes of Extinction here on Gamefound.
2. Storm Weavers: Stronghold
Another campaign style game with cooperative and solo play. Storm Weavers is a bit different though in that it is a mix of a gamebook and board game. Now a game book can kind of be a self directed RPG as well if you want. And that is the element that stands out to me around the system and intrigues me about it.
You never appear to have a massive map and board in the game. So I suspect that it is going to be a game that really relies upon that narrative element of the gamebook. And I like the sound of that. It also doesn’t appear to be component heavy which a lot of campaign games can be. Standees instead of minis and just using some basic dice.
My knock on it is that elements of the graphic design, I think, need to be cleaned up. And I feel like as someone who has played a ton of games as well as worked on websites creating content but also building out websites for a lot of clients, I understand some graphic design and layout things.
Follow the campaign for Storm Weavers Stronghold on Gamefound here.
1. Veilward

This one is kind of a cheat to put on the list. I know that I like The Isofarian Guard already. It’s one of those games that I’d love to get back to and play some more. But life happens. Isofarian Guard is a multi-story solo and two player game. The main mechanism is around drawing chips out of bags to see what events happen and for combat. As well as then story elements where you go through a pretty big adventure that is split over multiple groups of characters.
Veilward is going to add more to that. This is set after the events of The Isofarian Guard. And while some of the mechanisms remain the same, others are being tweaked slightly. Now there are different interactions beyond the chips, depending on where cards are placed to activate them.
Follow the campaign on Gamefound here. It launches in just a few days.
Final Thoughts
Obviously for my lists of games, I put a lot of focus on games that are campaign games. I know that is what I like and while I can’t always get to them as quickly as I’d hope, I still want to get them played and I want to add them to my collection. And they tend to be more expensive when you find them on the secondary market, assuming they are a good game.
But there are a ton of other games that you can checkout as well. Gamefound has a really nice to navigate section to just scroll and look at games. So head over to Gamefound and see what game looks the best for you. And let me know that down in the comment section below.
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