Normally you get to hear about all of the games in a given order, but this time you won’t. There will be one game in the order that won’t be talked about, because it’s going to be a gift. But I can, of course, talk …
Tag: Dice Crafting
From the deepest depth of the earth, you can hear the clang of the hammers as the players in this game forge their own dice to get more energy and more points. Dice Forge is a pretty fast dice game where your dice change throughout the game, in something that I haven’t really seen before. Can you get the right cards and faces of the dice so that you will be able to score the most points?
As I said, Dice Forge is a dice crafting game. At the start of the game each player has two dice with removable sides. The two dice are different, one with more of one crystal type and the other one with the other. And then a lot of gold. You use the crystals to buy cards that give you various actions that you can do or they give you points. The coins are used, and this is the most exciting part of the game, for buying sides of dice. The dice, you can pop a face off and put a new face on that gives you more money, points, or crystals. You play through a certain number of rounds and then the person with the most points from cards and scoring points during the game is the winner.
There most important thing to talk about is the dice. This seems like it could have been a gimmick that might not have worked that well, but it actually works really well. The dice are engineered extremely well, and you actually have to snap the face of the dice out and snap a new one in, and in several plays and plays of copies that have had more than a few plays, the dice are holding up well. Now, the tray for storing the dice sides that you’re going to put on, I think that it’s an interesting idea, but the sides are just sitting in there, and I don’t think that works as well that well, because a jostles can knock them loose, and moving the box can certainly mess that up even more. But the dice themselves are awesome, and making the best dice you possibly can is where the fun really comes in.
One of the mechanical things that I really like about the game is that you aren’t just rolling the dice on your turn. You roll the dice every turn, however, you can only spend what you’ve collected on your turn. So you have tracks where you are keeping track of how much gold you have as well as the crystals and points. So when you roll, you’re tracking it there, this should help give players something to do when it isn’t your turn, and because you’re only getting a roll of the dice when it is your turn, you should be able to start planning some. Now, that changes with two players, but in a multiplayer game, when you’re rolling on the turn previous to yours, you should have a plan already somewhat in place.
Let’s talk a bit about the card piece. I think that the cards work fine in this game. They are mainly going to give you points or the ability to manipulate what you have. This game has a fantasy theme on it and it’s mainly on the cards. However, that theme doesn’t really come through. I like that there is a theme, because there really isn’t any reason to have one, other than to make the game more aesthetically pleasing. The cards, however, they feel lackluster compared to the dice and changing the dice face. They are basically just another way to spend resources. I wish that it was more about the interesting dice side changing part of the game, but I understand that it would cost a whole lot more to change the cards into something more or to make more faces to add to the dice or even more of the dice.
Now, I called this a fast game, and it is. It says 45 minutes, in a two player game, it should take less time than that, but I played a four player game, and it took longer. I know some of that was the players I was playing with as two of them can have some to all the analysis paralysis on their turns. But I do think that a teaching game with four people is going to take longer than the 45 minutes, even though the game isn’t that difficult. Dice Forge, I think, is a good length and a good way to introduce engine building and resource management to new gamers. The tactile nature of the dice faces is really nice in the game and it’s going to draw people in to want to check out the game. And then, they did a good job with a simple game that will work well for lots of levels of gamers.
Overall, I like Dice Forge. I think that it does something really new and unique. I think that the game has good turn decision making, it doesn’t have long term planning because you don’t know what resources you’ll roll, but that helps keep the game something that is easier to introduce new gamers to. Dice Forge isn’t on my shelf, but that’s because I know people who have it, otherwise it probably would be for the ease of play and dice forging which is just a lot of fun.
Overall Grade: B
Gamer Grade: B-
Casual Grade: A-
Share questions, ideas for articles, or comments with us!