Back or Brick: Kroma
Brighten up your game collection with Kroma, a game about colors and lights from Breaking Games. A 1-3 player abstract game with a light up board.
Pros
- The aesthetic
- Abstract/simple to teach game
- Toy factor
- Solo Mode on Kickstarter
Cons
- Abstract game
- Triangle Box
- Funding Level
- Price
The Page
Breaking Games is another one of those Kickstarter companies that has previous projects. I don’t throw in it as a pro anymore, because a lot of the games I talk about are the ones that already have an established base and knowledge of Kickstarters.
But they do a good job on the page. However, there are a few things that stood out to me on the page. Firstly, the funding level is really high. I don’t doubt with something that has electronics like Kroma does that it costs a fair amount to make. And in particular, it costs a lot to make only a few of it. So the higher funding level means that they can keep the price down.
With that said, the price is not cheap. Shipping is actually really good but $79 for the game and the two added things from the Kickstarter are a solo mode, I like, and a triangle box, I don’t like. This is an abstract game that if you get a copy of it you’re probably in for about $85. I’m not sure that the toy factor and uniqueness of the game is going to make up for that.
But in terms of the information, they do a good job of laying it out. I don’t have to search hard to find the information that I want on the game. They have a playthrough and a number of previews for it. So you can get a good idea if you like the game or not.
The Game
The game itself has some really cool things going on in it. It is a pretty simple game, though. You draw a tile from a bag and you put it onto the board. But you can stack the tiles up two levels so that these translucent tiles have light shining through them. So if you stack blue and red you get purple or red and yellow you get orange. And each player has their own combination color that they are trying to create the largest area of.
That is how the game works, but the game takes it up a level because of that light and the translucent tiles. It really makes it something more interesting and unique to do with creating colors. However, is that enough for this game? I honestly don’t have that much more to say about the game than the solo mode looks interesting. It seems to be challenged based as you draw things out of the bag and are trying to create the certain shapes, I’m assuming. So that is fun that they added it.
Back or Brick
I’m cutting to the chase, this is a Brick for me, and I want to play the game. So how does that work. It’s an $85+ abstract game, and that is just too steep. I’d pay $40 + shipping for this game so that is almost half of what it is going to cost to get the game. However, the concept of the game is really cool. This is a game that would be perfect to put on a demo table in a game store at a mall. People would see it and stop. You’d be able to sell it for $50+ if people could get their hands on it.
I hope that this game funds. I don’t think that people who back it will be disappointed that they got it. For me, the price is just a little bit too steep. But I suspect that Breaking Games needs to Kickstart it first so that they can create the initial product to get it into those game stores and do the business this game can do. I also think that this would be a good gift for someone who likes those lighter abstract games, but just not for me.
How about for you, is this game a Back or a Brick?
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