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Help I’m The Only One Who Buys Board Games

This is a comment that I saw recently on a Discord server was someone talking about their game collection. They have over 300 board games in it, without expansions, I think that’s about where I’m at as well. And they were talking about how with the different groups they play with, even people at their LGS (local game store), they were the one who owned most of the games. And while I don’t think they were complaining, it does ask the question, should one person by the game owner? Is it taking advantage of that one person?

My Experience

Now, I’ll start off by saying, I am not the only person I know who owns board games that I play with. I have friends who own other games and different games. I don’t try and repeat games that they have too often. Though there are some, Root for example, that I want my own copy of but I do own a lot of the games that we play.

For me, I don’t consider this to be a bad thing. If “Friend X” owns a game and I want to play it but they aren’t around to play it, or I want to introduce it to a different group, I can’t if they own it. Now this isn’t a problem too often, but something like Mysterium which I think would be great around Halloween and I wouldn’t have minded playing last game night, I couldn’t because I don’t own it. I’d be introducing it to a new group but I couldn’t because I don’t own it.

I also don’t mind because I have the space to store the games. Granted, that space is filling up a fair amount, but there is still space for some more and I rotate games in and out because, that makes sense. If I were a collector, I’d have to reconsider what I was doing, but I’m a gamer first and a collector second when it comes to board games.

Image Source: Board Game Geek

The Disadvantages

This isn’t to say that being the main game buyer doesn’t have some disadvantages, it does. Mainly the space and money involved. Like I said, I rotate games out of my collection, this generally lets me buy new games. And that’s a lot of fun to be adding new games into my collection, but I also make the decisions, generally, on what leaves.

When I look at a game in my collection, I ask myself, will I play it, but more so, will I pull it off of the shelf to play. There are some games that I look at and I know I won’t. Will I pick to play Splendor, the answer is no. But as the owner of that game and the owner of games for my group do I need to keep it around? That one stays around because my wife likes it, otherwise I’d have gotten rid of it.

But what if it’s someone who I only game with sometimes. If it is their favorite game am I going to keep it in my collection for the two times a year that I might play with them and that they’d request that I take it off the shelf? It is using up real estate in my collection. Often one thing that I do is if I am going to get rid of a game that someone else might like, I’ll offer to sell it to them, give them first crack at it. Yes, it means they need to bring it, but it means I have more funds and space to get more games.

It also means that you’re lugging more games around. If you’re the only one with a big collection in your group, you need to bring a variety of games to the game nigh, or host. And if you don’t have a specific theme or focus for what game you want to play, you can lug around a whole lot of games that you don’t end up playing. That sounds like not that big a deal, but if you don’t know what big game you might play, it is a lot.

Image Source: Cephalofair Games

The Advantages

You always have the game to play whenever you want is the biggest one. You don’t need to ask someone to bring something, you already have it. Now, that means that people ask you to bring things, but I don’t consider that a disadvantage, in fact it can help you know what games are likely to get played so you don’t need to bring as many.

I also like it because it means that I always have games to introduce people to. Now, I might have my go to games that I use, but I don’t always have to use the same ones. If a person likes a certain theme, I can pick out that theme to play with them. I have the variety of games always at hand for whenever I want to play.

And really for me the sharing the hobby part is the biggest thing. If I have a game for most any and every occasion, it means that the hobby can continue to grow. It means that I’ll have new people to play games with. That means that the other more complex games or different games that I want to play will get played more often. This is really the case with campaign games as well. If I have a campaign and I can get new people into gaming, I have more people to play those games with. And if I don’t have the games I can’t do that.

How To Balance Board Game Buying

One issue is that people can expect you to have everything. Or they will want you to keep that one game that they like or get more like it. Obviously that’s not really feasible, so how do you keep from just having stacks of games around that people might want to play?

The first big thing is to rotate your collection. Now, maybe you are a collector and you just want to keep stuff. I don’t think that everyone needs to be a collector though. I have around 300 board games. Do I need to add another 300, it doesn’t make sense. If I have 600 board games I won’t play all of them. In fact in my challenge this year, I’ve played around 70, so that’s not that huge a percentage.

I could have 600 games but I’d still probably only play 70-100 of them a year, that means, assuming no overlap it’s going to be 6 years to get through all of them. That’s unreasonably long. I most likely won’t be playing only unique games. Most likely I’ll be playing the same 70 to 100 games most years.

Next, ask for help in buying games. When Frosthaven came to Kickstarter, I knew it was a campaign game that I wanted to play. I also had a specific group I played Gloomhaven with. Those people will be who I play Frosthaven with as well. So I asked them to chip in a little money. When I got Charterstone to play with a group, we decided to split the cost. The same thing happened with Risk: Legacy.

For getting something like the newest version of Ticket to Ride, I wouldn’t ask. But a campaign game, and extended shared experience with a specific group, ask. People might say no, and then you have to decide if it’s worth it. Or they might say yes and gladly help.

Are you the game owner/buyer in your group? Is there someone in your group who is?

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