Point of Order: The Last of 2020
So, there was one final order in 2020, as Miniature Market did an end of year sale on their sale items. Now, I will say, I didn’t only pick up sale items, but I did pick up two games that I’ve been looking at for a little while. One a standalone expansion to a game series that I already have, and the other a game that I saw a playthrough of a long time ago that has always looked interesting.
Aeon’s End: The New Age
This is the one that I have some of the stuff for it. By that I mean that it’s a stand-alone expansion for Aeon’s End, like Aeon’s End: War Eternal and Aeon’s End: Outcasts are that I already own. Plus, I own Aeon’s End Legacy. So I must like Aeon’s End quite well, and you can see me playing it over on Malts and Meeples YouTube Channel.
This is a deck building game, which as we know, I like deck building games a lot. This one also does something that is a bit different from other deck building games. Normally you shuffle your deck of cards once you are through, but not so the case for Aeon’s End. Instead you are just taking your discard pile and flipping it over. This means that you can set-up your deck, if you put the cards in the right order.
I also like how this series has evolved over time. Aeon’s End: War Eternal is the second game in the series, and it’s a lot of fun. But Aeon’s End Legacy and Aeon’s End: Outcasts allow you to “unlock” stuff as you go along. In the case of Outcasts you aren’t adding stickers or anything, you are just playing through a story more so, so campaign versus legacy game. I really need to play the legacy game because I’ve had it for a bit and it is a lot of fun in the regular version. And theoretically you can mix and match a whole lot between the games.
Black Rose Wars
This one was a really interesting looking game which originally drew me to it. Everyone takes on a the role of a mage and is in a battle to start slinging spells, knocking down your mage and become the ruler of the mysterious Black Rose Lodge. This has some deck building as well as you learn new spells, but also combat, area majority, and more that is going on it it. The Dice Tower played through Black Rose Wars almost three years ago now, and it looked really interesting then.
What looked so especially interesting was the cards you add into your deck. They are not light weight cards and you build up to cards that carry more weight. These are some heavy cards and can do massive things, and that seem game breaking in some ways. But they are all game breaking in fun ways, so it’s if you can utilize them to the best of your ability and create interesting interactions better than everyone else can. Because what they get is going to seem game breaking as well.
This game says it has a 90 minute play time, so I actually like that as well. I have some fasters kind of area control and fighting games, but this one seems to have a lot to sink your teeth into which is what I was looking for. And as more skirmish type of games are doing, where you have heroes, you don’t lose the heroes ever, so you can jump back into the battle and you’re never out of it, even if the other players gang up on you for a turn to knock you out.
Two bigger games to end the year. I know that there is another small game that I’m going to want to pick up soon, Ohanami, that looks like a lot of fun, and that I hope will still be there at my FLGS next time I go. I was able to get a game to the table already this year, and I’m hoping for a whole lot more.