Point of Order: Deep Water Board Games
There are some board game companies that you might take notice of when they make a game. The number of those companies for me isn’t small. Mythic Games because of the work they’ve done with Reichbusters, Hel: The Last Sage, and Super Fantasy Brawl. Awaken Realms with their big Kickstarter games like Tainted Grail, Eitherfields, Nemesis, and Lords of Hellas. Fantasy Flight Games because of all of their Arkham games and now Marvel games. But a smaller company that I take notice of is Deep Water games. Deep Water games, I first came to know, when they created my favorite roll and write game, Welcome To. Since then, they also do the distribution in the US for EmperorS4 games, which includes my favorite two player game, Hanamikoji. So when they redid their website and had a sale, I decided to check it out.
Claim Expansion Bundle
Claim is a trick taking game that I need to get to the table. I want to get more trick taking games in general to the table, and Claim does something interesting. In it you take tricks over two rounds, the first round you are taking tricks to get your choice of cards for the next round. It uses a mechanic like The Grimm Masquerade where you might either get the card on top of the deck or one face up, and you might push your luck if you don’t like the one face up. Then you play another round of trick taking as well as set collection for the suits, monster races, to score the most points at the end of the game. This adds in some new mechanics in three smaller expansions, I’m excited to see how it can grow the game, though this is a game that I want to really dive into and explore soon.
MonsDRAWsity + Expansion
This one the theme just sold me on it. We’re all Paranormal Sketch artists who are trying to get as close to the monster that’s been described by the person who is it. This is one of those party/group type games where the points don’t matter and it’s all about the laughs that you get out of it. Compared to something like Stipulations where you need to be able to come up with ideas on the fly, I think this game will be more accessible. I also think that it will be more replayable than something like Cards Against Humanity because the people playing it are creating the jokes, and by that I mean drawings. I’m guessing that this game would even work via Zoom for a game night, depending on how fast it comes.
Shadows in Kyoto
I mentioned EmperorS4 because I picked up a game, it was on sale for $4.99, that Deep Water games is distributing. This has a similar aesthetic to Hanamikoji and is also a two player only game. In this one you are protecting your shogun. But what really interested me was the different ways to win. It almost has a Stratego type feel, but you can win by capturing two opponents agents who have some real intelligence on the enemy shogun. You can get an agent of your own with real intelligence to escape, or you can get your opponent to capture three of your agents with fake intelligence. I like the deduction and bluffing nature of this. It seems, like Hanamikoji, to require you to read your opponent which is something that I find interesting. It is going to feel abstract, but should work nicely, I think, in my collection.
Those are the three different bundles or games that I picked up. I’m excited for all of them obviously, and they’ll join Floor Plan, Welcome To…, Welcome To New Las Vegas, Claim 1 & 2, and Hanamikoji in my collection. If you haven’t checked out Deep Water games, they are definitely a company that puts out smaller games, but really interesting ones.
Which of these games would you be most interested in?