Top 100 Board Games 2021 Edition: Top 10
The list is at the end, and it’s kind of bitter sweet. I have had a lot of fun going through my Top 100 Board Games (of all time) 2021 Edition, but it’s time for the final 10. Thank you everyone who joined in on the live streams, has checked out the videos later and has said nice things on the discord(s) and places where I have shared the list. It really means a lot to me to have people engage and to chat with.
But, like I said, the list is at the end, and I’m not sure how much I should stall before I get to the video and write-ups on the games. Streaming will continue next week, I’m not sure what I’m going to be streaming up until the new year. Probably some solo games and talking on some board gaming topics. But 8 PM Central will be when the streams continue, at least for now.
Top 100 Games 2021 Edition – 10 Through 1
10. Blood Rage
Higher on my list being as high as number two before, Blood Rage has slipped a little bit. The last time I played it, it was still a lot of fun, but didn’t land quite as well. Probably didn’t help with two new players and a four player game. I think I like Blood Rage best at 3, and I don’t mind it at two.
Still, I love Blood Rage because it has great action management, the area control is fun, but it’s the drafting that really makes the game. A different choice in drafting means that you score in a completely different way and have a different strategy. And, that might be some of it for me too, I just am used to drafting for a lower number of players, so I need to adjust my strategy, which is never a bad thing, when more emerges in how to play the game.
9. Cartographers
The only roll and write in the Top 10, though, so many on the list, (stats coming later). But this one is my favorite for the theme, for the monsters, and for the scoring. It really does so many things in an interesting way. Cartographers is all about mapping out a section of a kingdom. You put in towns, fields, farms, rivers, and I feel like I’m blanking on one right now. But they all score differently and differently each game.
And the scoring is very good because you score four different things, but each of them only twice. So you build out your map to try and optimize that scoring depending on the season. So in spring you score something that isn’t then scored again until winter. It’s simple, but it’s clever, and then there are monsters. And monsters make Cartographers interactive. You put a monster on your opponents board in the least ideal spot to cost them as many points as you can.
Just that interaction is so different when it comes to a roll and write game. Most roll and writes can be played solo because what everyone else does doesn’t matter that much for you. With Cartographers, it doesn’t, completely, but that monster interaction is just fun to add into the game.
8. Marvel Champions: The Card Game
Dropping slightly from last year, Marvel Champions has slipped just because I haven’t played it as much as I should. Marvel Champions is a life style game of battling your favorite Marvel heroes (X-Men eventually, hopefully coming), against your favorite villains.
I like that this is a deck construction game. I haven’t gotten too far into that, but it’s something that I miss from Magic: The Gathering. But for me, I think the game itself is more fun than Magic, Magic didn’t even make the Top 100, I don’t think, because I haven’t played it in so long.
The superhero/alter-ego thing also works so well for me. I like that I can play as Spider-Man and be flipped on the Peter Parker side and the bad guy won’t attack. Why, because Peter Parker, who is he? The villain just schemes away giving Peter a chance to recover. When you flip to Spider-Man, though, now the villain comes after you. But they scheme less, so it’s balancing the game in a very thematic way.
7. Mansions of Madness: Second Edition
Another bigger game on the list, this one is all about exploring mysteries in an app driven game from Fantasy Flight games. Mansions of Madness delves into the world Arkham Files to deal with monsters, cultists, and Lovecraftian mysteries.
The app is great in this game, though, I know for some people that will be a turnoff. It means that everyone can be playing the same game, though, one person doesn’t need to run everything. The app keeps points of interest as mysteries as you unfold what happening in the mansion, town, or where ever you might be. And it means that they can introduce puzzles into the game in a great interactive manner.
It’s a fun game that has a lot of scenarios that you can play, and a lot of expansions that I’d like to own so that I can play any scenario out there. I like that it’s not campaign based but still gives me that immersive story feel that I get from some bigger campaign based games.
6. Aeon’s End
Now, I already had Aeon’s End: Legacy on the list. To me, Legacy versions of games are different enough that they generally deserve their own spot. But as I play more don’t be surprised if Aeon’s End Legacy becomes lumped in with Aeon’s End and Pandemic Legacy becomes lumped in with Pandemic.
Aeon’s End is a deck building game where you are trying to drive back a nemesis from the town of Gravehold. Of course, that Nemesis isn’t going to be easy to beat as it attacks you, the town, and unleashes minions upon all of you as well.
The deck building aspect is a lot of fun. I don’t always love games with a fixed market, or at least competitive deck builders with that. It gives someone who can “solve” the buying puzzle the fastest an advantage. But in a cooperative game, that means that everyone can focus in on what they do best. And you need to, because, this is a hard game. If you haven’t played before I recommend starting with the easier version, Aeon’s End Legacy.
5. Lords of Hellas
A big game from Awaken Realms this is my type of thematic, mechanical and just a little bit messy. Lords of Hellas has you in a Greek Cyberpunk Future, fighting mechanical monsters, building monuments and temples and taking over lands. There is a lot going on in this game, but also I don’t find it that hard to play. They do a good job with the actions, once you know what the actions are.
One thing I really love about the game is that you can win in multiple ways. If you control two of the large land groups, you win. Defeat three monsters, you win. Control five temples, you win. Or, if a monument is completely built, whomever controls it at the end of the third turn wins the game. So it has a nice variety of ways to win, and in a 5 player game, four of us were one turn from winning and the other person two.
Plus, Lords of Hellas has variable player powers, and that becomes even more variable as temples are built. You draft different powers and that can shape what you are doing. And what you are doing at the end of the game to win might not be the same thing at the start.
4. Detective: A Modern Crime Game
Do you like Detective TV shows? This is it, but good. I know that’s not a selling point but Detective: A Modern Crime Board Game is an amazing deduction game. And the base box ties together a really interesting story.
Another game that uses technology which can’t be avoided. But it helps with the thematic immersion of the game as you look stuff up in the police database, or through a librarian to help hide information from people and spoiling the game. Plus, sometimes you get to look stuff up online because they tied in real world history to the main box of the game at least.
I like deduction and puzzles in games, and Detective, for me, does them the best. Something like the Unlock or escape room style games, those are fun to puzzle out, but Detective gives me the puzzles and the story. And the story is just interesting and brings it up that whole other level.
3. Tainted Grail: The Fall of Avalon
Speaking of story, Tainted Grail has the best story of a board game that I’ve played. Detective is close, but Tainted Grail, I think, is better. It’s a game that immerses you in exploring different parts of the world of Avalon and the legends of King Arthur all will a grim dark fantasy twist to them.
It is very much a survival game to go along with the adventuring, but it works so well. Now, I do recommend playing on story more. While the survival aspect isn’t bad, it can really extend your game if you need to maintain the Menhir as much and if the monsters are a bit more deadly. And like I said to start with Tainted Grail, I want the story from this game.
The card play in the game is fun as well. And when you get into it, it goes pretty fast. At the start, it feels like it’s a break from the story that you don’t always want to have. But it’s still a good time and it makes the world and the choices you make feel bigger as you go through diplomatic and combat encounters.
Not Available
2. Dice Throne
Now for a different type of game, Dice Throne is much lighter, though not much smaller in terms of how much I have for it. In Dice Throne you are fighting either head to head or in a free for all against your opponents. And this is done by upgrading abilities, playing down statuses, and then rolling dice, like Yahtzee, to do as much damage as you can.
The game sounds simple, but with 16 different characters, they manage to make each one of them feel different. The Pyromancer deals out a lot of damage and wants to keep the fires of their fire mastery going. The Shadow Thief is stealing CP, the thing that allows you to play cards. The Gunslinger is going to fight a duel with you to see how much damage they take and can reload to deal even more damage.
I like this game at two, and I know some people don’t like it with more, but I do and I’ll gladly play king of the hill style with three or four people. The game adjusts y our health, so it doesn’t add that much time to the length of what you are doing. And soon I’ll have Marvel characters as well, which I’ll never complain about.
1. Gloomhaven
Finally at Number 1 we have the number 1 board game on Board Game Geek and what has been my number one board game for several years. I have a tough time imagining Gloomhaven getting displaced, though, maybe it’s sequel Frosthaven will do that.
I just love everything about Gloomhaven, how big it is, how the combat works, the story (even though it’s not the best) and the different characters. It’s also that first massive campaign experience I’ve had. I did play Pandemic Legacy Season 1 before, but Gloomhaven is just a different animal.
Let’s talk a little bit about combat. I don’t love combat where I have to roll dice as the only thing that determines combat. The card play of picking two cards and then using a combination of the top of one and the bottom of another is just so interesting. And picking cards that won’t run through everything too fast and knock you out is important. Also picking cards that allow you to be flexible as you don’t know the order you’ll pay in.
Top 100 Board Games
But that’s it, that’s the whole of the list of my Top 100 Board Games (of all time) 2021 Edition. Let me know your thoughts on it down below. What games to I have too high or too low? What is your favorite from my list?
Email us at nerdologists@gmail.com
Message me directly on Twitter at @TheScando
Visit us on Facebook here.
Support us on Patreon here.










3 Comments